[bf1942] How to test high ping kicker is working
andrewa at bigpond.net.au
Mon Jun 27 05:14:14 EDT 2005
Does +overlayPath work with BF2?
----- Original Message -----
From: "Paul Bowsher" <paul.bowsher at gmail.com>
To: <bf1942 at icculus.org>
Sent: Monday, June 27, 2005 7:09 PM
Subject: Re: [bf1942] How to test high ping kicker is working
much better is to have:
settings/16567/seversettings.con, adminsettings.con, maplist.con
settings/16667/seversettings.con, adminsettings.con, maplist.con
On 6/27/05, "Einar S. Idsø" <esi at itk.ntnu.no> wrote:
> Andrew Armstrong wrote:
> > Im having to design this in a way that it works for multiple configs for
> > multiple servers off the one install.
> It already does this by using adminsettings.con alongside maplist.con
> (creds to Steven Hartland).
> > In file: bf2/admin/standard_admin/__init__.py
> > contents:
> > ------------
> > import autobalance
> > import tk_punish
> > import bf2cc
> > import pingkick
> > autobalance.init()
> > tk_punish.init()
> > pingkick.init()
> > ------------
> pingkick.init() will write the following to the log if g_debug = 1:
> PINGKICK: initializing pingkick script
> But do you get anything in the log? Anything at all? If not, then my
> guess is that the writer class isn't correctly initialized. Make sure
> that a_debug=1 or a_info=1 to enable the writer in the first place.
> > I understand im slightly editing what you provided, but I dont see a
> > for this not to work.
> You should consider using the scripts as they are to begin with to
> familiarize yourself with them, then try to make modifications ;)
IT Systems Developer
Simply Stuck Ltd
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