BF2 VOIP Partially Broken
dackz
lists at dackz.net
Sat Jun 25 20:20:35 EDT 2005
On my Linux retail server I've noticed that VOIP seems to work
inconsistently between people. For instance PlayerA is talking over VOIP
to his squad, but only PlayerB and PlayerC can hear him and PlayerD
cannot. Then PlayerC talks and only PlayerB can hear him. Then PlayerD
talks and no one can hear them, yet everyone has their microphone
settings properly configured.
I was looking through the mailing list archives and noticed something
about VOIP servers not binding to IPs properly, but I'm not sure if they
were referring to the standalone version or if they were even referring
to BF2. I am running the server on an IP that isn't the machine's main
one though. The machine's internet IP is x.x.x.1 while the IP we want
the BF2 server to bind to is x.x.x.2. I have sv.serverIP and
sv.interfaceIP set to the latter.
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