[bf1942] Autobalance code... (FIXED!)

Dave Snodgrass packtloss at gmail.com
Sat Jun 25 15:23:42 EDT 2005


Thanks soooo much. I'll try it right now :)

./dave


On 6/25/05, Götz Klingelhöfer [KGN] <tankmann at krawall.de> wrote:
> Hey guys,
> 
> we searched some hours finding the problem with the autobalance. It is quite
> easy =)
> 
> You need to update the file DEDICATEDDIR/admin/standard_admin/autobalance.py
> 
> Find the entry:
> "host.registerHandler('PlayerConnect', onPlayerConnect)"
> (this file is registering a callback function if a player connects
> (onPlayerConnect)
> 
> This did not work out yet but if you change the entry into:
> "host.registerHandler('PlayerConnect', onPlayerConnect,1)" and everything
> will work.
> 
> Hope this will help anybody out there!
> 
> Cheers,
> 
> --Goetz aka Tankmann
> Krawall.de
> (www.k-play.de // Official Ranked Servers Germany)
> 
> > -----Ursprüngliche Nachricht-----
> > Von: Dave Snodgrass [mailto:packtloss at gmail.com]
> > Gesendet: Samstag, 25. Juni 2005 21:02
> > An: bf1942 at icculus.org
> > Betreff: [bf1942] Autobalance code...
> >
> > Anyone else running this code?:
> >
> > diff -rw
> > bf2-linuxded-1.0.2442.0-ORIGINAL/admin/standard_admin/autobalance.py
> > bf2-linuxded-1.0.2442.0/admin/standard_admin/autobalance.py
> > 35a36,40
> > > # Only balance with un-squadded players if p.isCommander(): return
> > > None if p.isSquadLeader(): return None if p.getSquadId() >
> > 0: return
> > > None
> > >
> >
> > We went from an autobalancing server to one thats doing nothing.
> > Chinese team has half the population of the american team -
> > And there isnt that many people in squads :)
> 
>



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