[bf1942] BF2 "Rubber Banding"

Tim J Shackleton tim at timshackleton.com
Thu Jun 23 19:06:36 EDT 2005

Rubber banding, as I have experienced it is usually a whole lot more to
do with network conditions than the server or client.

I expect it could have something to do with netcode too.

On Thu, 2005-06-23 at 19:02 -0400, dackz wrote:
> If you had read what I said, you'd realise that CPU usage isn't an issue 
> here, but if you really must know, according to "top" the server uses 
> around 20% CPU with 64 players, with plenty CPU to spare. The server is 
> running dual 32-bit 2.8 GHz Intel Xeons.
> Like I said, it isn't a hardware issue.

More information about the Bf1942 mailing list