[bf1942] Disconnecting after every round

Andreas Andersson andreas.andersson at dice.se
Thu Jun 23 10:32:16 EDT 2005


It actually helped out a lot! I got out a callstack on the client when
it crashed!

The clients receive weird end of round data that they can't really cope
with, I'll investigate it further to see why.

 

The trouble is that the client can't seem do unzip the data it has
received. Maybe it has something to do with the zlib-version you have
installed on the server? I'm using 1.2.2 here, are you using something
else on the troubled servers?

 

/AndreasA

P.S Nigel, I'll let you kill me another time instead! :-) D.S

 

 

 

________________________________

From: Nigel Smart [mailto:nigel.smart at tranceairwaves.com] 
Sent: den 23 juni 2005 16:24
To: bf1942 at icculus.org
Subject: Re: [bf1942] Disconnecting after every round

 

Same thing again, connection reset on port 29900 .. nice to see andreas
on the server checking this out, shame i didnt get to kill him :p

	----- Original Message ----- 

	From: Nigel Smart <mailto:nigel.smart at tranceairwaves.com>  

	To: bf1942 at icculus.org 

	Sent: Thursday, June 23, 2005 3:14 PM

	Subject: Re: [bf1942] Disconnecting after every round

	 

	:( 
	
	i ran ethereal on my client side and ran the game, nothing looks
odd except right before the crash (time wise) theres a tcp connection
reset .. maybe 1 of the master servers, ill try again when i figure out
how to get the logging working.

	 

	Nigel

		----- Original Message ----- 

		From: [JiF]Mike <mailto:jif at mike3d.net>  

		To: bf1942 at icculus.org 

		Sent: Thursday, June 23, 2005 3:08 PM

		Subject: RE: [bf1942] Disconnecting after every round

		 

		Nevermind, didn't change anything on my server....

		 

		
________________________________


		From: [JiF]Mike [mailto:jif at mike3d.net] 
		Sent: Thursday, June 23, 2005 9:41 AM
		To: bf1942 at icculus.org
		Subject: RE: [bf1942] Disconnecting after every round

		I've heard a rumor about removing the "players" setting
from the lines in the maplist fixes this.  Is that true?  I don't see
any mention of it here, I'm about to test it. Will let ya know.

		 

		
________________________________


		From: Nigel Smart
[mailto:nigel.smart at tranceairwaves.com] 
		Sent: Wednesday, June 22, 2005 12:56 PM
		To: bf1942 at icculus.org
		Subject: [bf1942] Disconnecting after every round

		I jus watched as 32 players got dc'd from all our server
when the round changed, does any1 know what is causing this ? i am
unsure wether this is punkbuster related.

		 

		here is what was on the console.

		 

		PunkBuster Server: Lost Connection (slot #1) xxx:4078
2f9b0fbadcc1ecf3233cbb0fb98236ac(-) jessejetski
		PunkBuster Server: Lost Connection (slot #12) xxx:32954
da3bd9bac5b6cdfda3f91a04e6f2b89d(-) Kinghomer
		PunkBuster Server: Lost Connection (slot #11) xxx:61129
949874bbb7d07cc65c409b434682ed84(-) AHueyGunner
		PunkBuster Server: Lost Connection (slot #8) xxx:4328
caa4d63fee428d25d77d82e7e7e3a14c(-) ackerwong
		PunkBuster Server: Lost Connection (slot #5) xxx:5856
6b51a3f09eca15ef565a5d2b30569bff(-) DEAD_HellRazor
		PunkBuster Server: Lost Connection (slot #4) xxx:1104
eb9015aa41f68d0bd721774b805c2d6f(-) abmik
		PunkBuster Server: Lost Connection (slot #2) xxx:61073
6a641ae4975016ffc89449d250307693(-) Speedy88
		PunkBuster Server: Lost Connection (slot #6) xxx:33590
b9f7d9763c4a116d571dbd6a2d52936e(-) [BHA]alkaline1138
		PunkBuster Server: Lost Connection (slot #3) xxx:2519
33a9859498c3dd46bfeb6d621a82b1bb(-) georgi1701
		PunkBuster Server: Lost Connection (slot #7)xxx:1101
42a00ce3f05b9a256fe23ae680978976(-) roy918
		PunkBuster Server: Lost Connection (slot #10) xxx:33359
86416d2fb20784040a420e250315e73c(-) JeanJaeger
		PunkBuster Server: Lost Connection (slot #9) xxx:1148
dfd06ca1fb9a0de60d43c095763437dd(-) BadBoss

		 

		Nigel

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