[bf1942] Disconnecting after every round

Nigel Smart nigel.smart at tranceairwaves.com
Thu Jun 23 08:35:43 EDT 2005


----- Original Message ----- 
From: "Andreas Andersson" <andreas.andersson at dice.se>
To: <bf1942 at icculus.org>
Sent: Thursday, June 23, 2005 1:22 PM
Subject: RE: [bf1942] Disconnecting after every round


I've tried to reproduce it here before, without success :/

To get a better grip of this bug, could you perhaps answer these
questions?

* Is there someone that is NOT seeing this bug on their 32-bit server?

* Does this happen on every mapchange, or maybe always at the end of
every round?

---every map change and round-end

* Does it always kick all players?

---yes

* Does it happen regardless of the number of players?

---yes

* Have you seen it when doing a LAN-server?

---no

* Are you all running the unranked public version? Or are you part of
the EA-trusted thing?

---mine is unranked public

* Are you seeing any messages in the server when it kicks all players?
I've seen you report the punkbuster-messages, but how about when you are
not using punkbuster?


---only the connection lost messages, punkbusters latest update seems to 
have fixed the comfail errors on our servers, on our servers turning off 
punkbuster delists them from the server browser.

Maybe there is something else you can add that I have overlooked in my
questions?

All help is greatly appreciated!

/AndreasA





-----Original Message-----
From: Andreas Andersson [mailto:andreas.andersson at dice.se]
Sent: den 23 juni 2005 11:15
To: bf1942 at icculus.org
Subject: RE: [bf1942] Disconnecting after every round

This is extremely bad! I'm trying to reproduce it to the cause of it
right now. Hope to have it fixed as soon as possible, can't say when
exactly right now :/

Thanks for all your input!

/AndreasA

-----Original Message-----
From: Anton Jansen [mailto:gradius at fmf.nl]
Sent: den 23 juni 2005 09:59
To: bf1942 at icculus.org
Subject: Re: [bf1942] Disconnecting after every round

James Gurney wrote:

> For what's it's worth, the CTD/disconnect at the end of every round
> does *not* appear to be happening with the 64 bit version.
>
> James



This is really strange, so it's only happening on 32-bit (full-game)
servers? Windows / linux doesn't make a difference? I know turning off
PB doesn't help for me....

With kind regards,

Anton Jansen





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