[bf1942] Reserved slots?
rsnook at gmail.com
Wed Jun 22 18:16:33 EDT 2005
Tribes has mods that passworded the server when it reached a certain
capacity, I don't remember hearing of any confusion, it was generally
accepted and people learned what servers did this if they were
On 6/22/05, kama <kama at pvp.se> wrote:
> On Wed, 22 Jun 2005, James Gurney wrote:
> > On 6/22/2005 10:35 AM, Anton Jansen wrote:
> > > James Gurney wrote:
> > >
> > >> Good thinking batman. I'll get our crack team of Python wizards on the
> > >> case.
> > >
> > >
> > > An even better solution^TM, would be to have one spot always free on the
> > > server. When somebody connects and uses that slot, you verify wheter his
> > > GUID is on your reservered player slot list. If this is the case, you
> > > kick someone from the server who hasn't got a matching GUID.
> > Actually, this was the first idea we came up with, which we ditched on
> > the basis that it sucks to be kicking people from the server for no
> > apparent reason. How do you determine who to kick? How do you stop that
> > slot from filling up in the first place? (Answer: you can't - you have
> > to have someone join, find out they're not a "reserved player" and then
> > kick them).
> This have been working on CS for as long as I can remember... Havn't got a
> complain about it yet.
> > Setting the password seems like a less hostile solution from the
> > perspective of the end user. We're working on it now and hopefully will
> > have something to test shortly.
> Wonder if that would not confuse the players... If it sets the password
> every now and then... causual players may think its an warserver or invite
> server only and skip that server.
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