[bf1942] Reserved slots?

James Gurney james at globalmegacorp.org
Wed Jun 22 13:41:43 EDT 2005

On 6/22/2005 10:35 AM, Anton Jansen wrote:
> James Gurney wrote:
>> Good thinking batman. I'll get our crack team of Python wizards on the 
>> case.
> An even better solution^TM, would be to have one spot always free on the 
> server. When somebody connects and uses that slot, you verify wheter his 
> GUID is on your reservered player slot list. If this is the case, you 
> kick someone from the server who hasn't got a matching GUID.

Actually, this was the first idea we came up with, which we ditched on 
the basis that it sucks to be kicking people from the server for no 
apparent reason. How do you determine who to kick? How do you stop that 
slot from filling up in the first place? (Answer: you can't - you have 
to have someone join, find out they're not a "reserved player" and then 
kick them).

Setting the password seems like a less hostile solution from the 
perspective of the end user. We're working on it now and hopefully will 
have something to test shortly.


More information about the Bf1942 mailing list