[bf1942] punkbuster (was: BF2 demo: Random freezing)

Luke luke at techfreak.org
Sat Jun 18 11:46:38 EDT 2005


oops. there are two files needed: pbsv.cfg and pbsvlog.cfg

both are attached and here is the code:

copy this into a text file called pbsv.cfg and place it in your 'bf2/pb'
folder

--------begin code---------------
;Auto Generated by PunkBuster Server
pb_sv_MsgPrefix "PunkBuster Server" //[PB Message Prefix
(default=^3PunkBuster Client)]
pb_sv_MaxDlRate 8 //[KB/sec requested per file (default=4)] changed from 4
pb_sv_MaxConDls 3 //[concurrent downloads (default=1)] changed from 1
PB_SV_UpdateGrace 960 //[seconds that pb allows a player to update
(default 600)] - added this cvar

pb_sv_KickLen 5 //[minutes (default=2)] changed from 2

pb_sv_CvarFreq 1 //[# of range checks per minute] changed from 6
pb_sv_CvarLogging 2 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither] changed
from 1
pb_sv_CvarWalk 0 //[0=disabled, 1-4=Walk through obtained Cvar lists]
changed from 1
pb_sv_CvarUserPulse 15 //[How often (in min.) to auto-send CvarUser
command] changed from 99
pb_sv_CvarChangedPulse 15 //[How often (in min.) to auto-send CvarChanged
command] changed form 99

//log settings
pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]
pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)]
pb_sv_LogCeiling 5000 //[High log filename serial #] changed form 1000

//screen shot settings
pb_sv_SsFloor 1 //[Low screenshot filename serial #]
pb_sv_SsCeiling 100 //[High screenshot filename serial #]
pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
pb_sv_SsWidth 320 //[Requested pixel width of remote screenshots]
pb_sv_SsHeight 240 //[Requested pixel height of remote screenshots]
pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]
pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]
pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]
pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]
pb_sv_SsPath "" //[Path where remote screenshots are saved]
pb_sv_AutoSsFrom 60 //[Minimum # of seconds to wait before requesting next
ss]
pb_sv_AutoSsTo 1200 //[Maximum # of seconds to wait before requesting next
ss]
pb_sv_AutoSs 0 //[0=No, 1=Yes (default=0)] 0= screen shots off

//pb scanner settings
pb_sv_Sleep 60 //[# of Milliseconds (default=60)]
pb_sv_PowerMin 10 //[power points]
pb_sv_PowerDef 1 //[power points]
pb_sv_PowerKickLen 5 //[minutes (default=5)]

//pb web settings
pb_sv_httpPort 0 //[port #]
pb_sv_httpAddr "" //[external IP Address]
pb_sv_httpRefresh 30 //[seconds]
pb_sv_httpKey "" //[key]
pb_sv_httpMaps "" //[map list (separate by spaces)]

//pb monitored game settings
pb_sv_scoreKick 0 //[minimum score (negative)]
pb_sv_changePeriod 999 //[seconds]
pb_sv_changeMax 1 //[max name changes allowed]
pb_sv_dupNameGrace 0 //[seconds]
//Badname List - pb_sv_badname [grace_period_secs] [disallowed text]

pb_sv_autoUpdBan 0 //[0=No, 1=Yes (default=0)]
pb_sv_extChar 1 //[0=No, 1=Yes (default=0)]
pb_sv_guidRelax 2 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)]
pb_sv_load pbsvlog.cfg //load remote logging settings (if pbsvlog.cfg exists)

//cvars to check
;Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)]
pb_sv_cvarempty
----end code---------

copy this into a text file called pbsvlog.cfg and enter it into your
'bf2/pb' folder

----begin code-----
pb_sv_LogUser "" //[remote_log_username]
pb_sv_LogPw "" //[remote_log_password]
pb_sv_LogAddr "" //[remote_log_address]
pb_sv_LogPort 24389 //[remote_log_port]
---end code--------

Luke

InCisT said:
> Luke wrote:
>
>>Attached are two config files I worked on which elliminate the
>> 'connection
>>interrupt' issues (at least on my 32-bit Linux binary) - according to my
>>testing - that I and other admins were having when PB is enabled.
>>
>>It would be great to get other admins to test these configs out as well
>>and report if their connection problems (related to PB) are ellinated as
>>well.
>>
>>Place the two files in your 'bf2/pb' folder and restart the server.
>>
>>If the attachments dont go through, I will copy the code into another
>> email.
>>
>>Luke
>>
>>Luke said:
>>
>>
>>>To be honest, I am not a PB expert - and there are ususally a lot of
>>>
>>>
>>settings that can be tweaked. I am hoping that EvenBalance releases some
>>documentation for BF2 or that someone on this list who is more
>>experienced with PB can offer some insight.
>>
>>
>>>Otherwise, I am going to add this to my server, enable Pb and see how it
>>>
>>>
>>goes....
>>
>>
>>>Luke
>>>
>>>ScratchMonkey said:
>>>
>>>
>>>>--On Friday, June 17, 2005 7:47 AM -0500 Luke <luke at techfreak.org>
>>>> wrote:
>>>>
>>>>
>>>>
>>>>>Teh 'basic' fix for COD was to
>>>>>write a config file called 'pbcl.cfg' located in the PB folder and
>>>>> enter
>>>>>'pb_sv_CvarWalk 0' - this elliminated the connection interrupts for
>>>>> COD.
>>>>>
>>>>>
>>>>I'm guessing that disables PB's check that program variables aren't
>>>> being
>>>>messed with at runtime. Is there a way to just reduce the priority
>>>> without
>>>>disabling it altogether?
>>>>
>>>>
> The pbsv.cfg made it thru, is there another file too?
>


-- 
Blessed are the geeks: for they shall inherit the earth.
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