AW: AW: [bf1942] connection interrupts?

Sascha thugz at gmx.de
Fri Jun 17 06:12:26 EDT 2005


Running the 32bits binary...

-----Ursprüngliche Nachricht-----
Von: Andreas Andersson [mailto:andreas.andersson at dice.se]
Gesendet: Freitag, 17. Juni 2005 11:35
An: bf1942 at icculus.org
Betreff: RE: AW: [bf1942] connection interrupts?


Hi,
We have not seen that issue here. But I don't doubt that you are correct.
Are you running on a 32 or 64 bits machine when this happends?

/AndreasA

-----Original Message-----
From: Luke [mailto:luke at techfreak.org]
Sent: den 16 juni 2005 16:19
To: bf1942 at icculus.org
Subject: Re: AW: [bf1942] connection interrupts?

Thanks for the confirmation.......

We can probably fix this with a PB config fille - thats what did it for
COD and other games. Let's see if I can come up with something.....

Can anyone else confirm that PB causes periodic connection interrupts on
their servers? It would be great to be sure that this is the issue....

Luke

Sascha said:
> Well we got this problem too, its an issue with punkbuster, if you turn it
> off everthing is running fine.
>
> Any fix from EA??
>
> The drama continues....
>
> Sascha
>
> -----Ursprüngliche Nachricht-----
> Von: Luke [mailto:luke at techfreak.org]
> Gesendet: Donnerstag, 16. Juni 2005 03:40
> An: bf1942 at icculus.org
> Betreff: [bf1942] connection interrupts?
>
>
> Guys,
>
> Some of my players are getting periodic 'connection interrupt' messages -
> even though the Linux server (dual xeon 2.0 with 2 gigs of ram and a
> 100Mbit pipe) is running only 5-7 players.
>
> Could this be a PB issue? I remember how in COD PB with the stock config
> file caused periodic lag.
>
> Any ideas? Comments?
>
> Luke
>
>
> --
> Blessed are the geeks: for they shall inherit the earth.
>


--
Blessed are the geeks: for they shall inherit the earth.




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