[bf1942] BF2 Event Logging
Brenda
bf1942 at fluchel.com
Thu Jun 16 16:25:36 EDT 2005
Just an innocent bystander but I ³think² you could even use Zope to do that
and develop your applications easily in an oop environment.
On 6/16/05 4:19 PM, "Joe" <sechon at blackmud.com> wrote:
> Heck, can we write a python -> sql connector!? If so, no more parser and LIVE
> stats updates! The php end of it is easy if we can get the game feeding events
> into an sql database. Maybe even have it funnel all the logs to one sql db
> then parse that db for the data we want, still need a parser but might be
> easier to manage..Hmmm..
>>
>> -----Original Message-----
>> From: Joe [mailto:sechon at blackmud.com]
>> Sent: Thursday, June 16, 2005 3:16 PM
>> To: bf1942 at icculus.org
>> Subject: RE: [bf1942] BF2 Event Logging
>>
>>
>> I asked shiny about supporting bf2 with selectbf and he just avoided the
>> question, then failed to respond at all. I'm more interested in writing my
>> own from the ground up than working with that pile of patches. A _LOT_ of
>> work would be needed to be done to selectbf to bring it to the point where
>> it can handle bf2's features fully, and well, I just don't see it worthwhile
>> in it's current state. I've pulled it apart complete including the parser to
>> change things here and there, and we can do this so much faster by dropping
>> that crap java parser and moving on I'd say.
>>
>>>
>>> -----Original Message-----
>>> From: Forrest Thiessen [mailto:thiessen at alum.mit.edu]
>>> Sent: Thursday, June 16, 2005 2:49 PM
>>> To: bf1942 at icculus.org
>>> Subject: Re: [bf1942] BF2 Event Logging
>>>
>>> Ugh. Looking through some of the Python stuff, I saw the "hooks" that
>>> could be used to do this, so you're right, it can be done. . . I was kind
>>> of hoping BF2 would start out with the same XML log files that BFV
>>> introduced, though, and then left it to the "community" to take it further.
>>>
>>> I guess I'll give some thought to what it would take to implement BFV-style
>>> XML logs. Again, ugh.
>>>
>>> --Forrest
>>>
>>>
>>> Brigham Stevens wrote:
>>>> I believe there is no default logging.
>>>> It is something that you have to hook into with python to come up with
>>>> an actual log file. EA left it for the community to implement... I'm
>>>> hoping that someone (heheh) will fix it up so the log files are close to
>>>> the old log format and then we can fix up selectbf easily to do it, but
>>>> it might make sense to do something else.
>>>>
>>>> Forrest Thiessen wrote:
>>>>
>>>>
>>>>
>>>>> Has anyone figured out how to turn on event logging in the BF2 demo
>>>>> server? I've tried several obvious things (like sv.serverEventLogging
>>>>> 1), with no joy.
>>>>>
>>>>> --Forrest
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/bf1942/attachments/20050616/c2744d7f/attachment.htm>
More information about the Bf1942
mailing list