[bf1942] BF2 Event Logging

Brenda bf1942 at fluchel.com
Thu Jun 16 16:25:36 EDT 2005


Just an innocent bystander but I ³think² you could even use Zope to do that
and develop your applications easily in an oop environment.



On 6/16/05 4:19 PM, "Joe" <sechon at blackmud.com> wrote:

> Heck, can we write a python -> sql connector!? If so, no more parser and LIVE
> stats updates! The php end of it is easy if we can get the game feeding events
> into an sql database. Maybe even have it funnel all the logs to one sql db
> then parse that db for the data we want, still need a parser but might be
> easier to manage..Hmmm..
>>  
>> -----Original Message-----
>> From: Joe  [mailto:sechon at blackmud.com]
>> Sent: Thursday, June 16, 2005 3:16  PM
>> To: bf1942 at icculus.org
>> Subject: RE: [bf1942] BF2 Event  Logging
>> 
>>  
>> I  asked shiny about supporting bf2 with selectbf and he just avoided the
>> question, then failed to respond at all. I'm more interested in writing my
>> own  from the ground up than working with that pile of patches. A _LOT_ of
>> work  would be needed to be done to selectbf to bring it to the point where
>> it can  handle bf2's features fully, and well, I just don't see it worthwhile
>> in it's  current state. I've pulled it apart complete including the parser to
>> change  things here and there, and we can do this so much faster by dropping
>> that crap  java parser and moving on I'd say.
>>  
>>>  
>>> -----Original Message-----
>>> From: Forrest Thiessen  [mailto:thiessen at alum.mit.edu]
>>> Sent: Thursday, June 16, 2005 2:49  PM
>>> To: bf1942 at icculus.org
>>> Subject: Re: [bf1942] BF2  Event Logging
>>> 
>>> Ugh.  Looking through some of the  Python stuff, I saw the "hooks" that
>>> could be used to do this, so you're  right, it can be done. . . I was kind
>>> of hoping BF2 would start out with the  same XML log files that BFV
>>> introduced, though, and then left it to the  "community" to take it further.
>>> 
>>> I guess I'll give some thought to  what it would take to implement BFV-style
>>> XML logs.  Again,  ugh.
>>> 
>>> --Forrest
>>> 
>>> 
>>> Brigham Stevens wrote:
>>>> I believe there is no default logging.
>>>> It is something that you have to hook into with python to come up with
>>>> an actual log file. EA left it for the community to implement... I'm
>>>> hoping that someone (heheh) will fix it up so the log files are close to
>>>> the old log format and then we can fix up selectbf easily to do it, but
>>>> it might make sense to do something else.
>>>> 
>>>> Forrest Thiessen wrote:
>>>> 
>>>>   
>>>>  
>>>>> Has anyone figured out how to turn on event logging in the BF2 demo
>>>>> server? I've tried several obvious things (like sv.serverEventLogging
>>>>> 1), with no joy.
>>>>> 
>>>>> --Forrest
>>>>> 
>>>>> 
>>>>>  
>>>>> 
>>>>>     
>>>> 
>>>>   
>>> 
> 


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