AW: [bf1942] bind BF2 to non-primary IP-address?
Timo Hilbertz
hilbertz at ipx-server.de
Thu Jun 16 07:43:50 EDT 2005
thanks! works perfect!
> -----Ursprungliche Nachricht-----
> Von: ScratchMonkey [mailto:ScratchMonkey at MatureAsskickers.net]
> Gesendet: Donnerstag, 16. Juni 2005 13:17
> An: bf1942 at icculus.org
> Betreff: Re: [bf1942] bind BF2 to non-primary IP-address?
>
>
> --On Thursday, June 16, 2005 12:54 PM +0200 Per Kristiansen
> <per at gathering.org> wrote:
>
> > so what I did was set the IP in the server config file (sv.serverIP)
> > to my "second" IP.
>
> There's another address in the file, sv.interfaceIP. I set it in both and
> it seems to be doing the right thing.
>
> > bf2_f 7781 games 3u IPv4 136453318 UDP *:29900
> > bf2_f 7781 games 6u IPv4 136453323 UDP *:41195
> > bf2_f 7781 games 7u IPv4 136453327 UDP <Primary
> > IP>:16567 bf2_f 7781 games 8u IPv4 136453326
> TCP *:4711
> > (LISTEN) bf2_f 7781 games 11u IPv4 136453401
> UDP *:55124
> > bf2_f 7781 games 12u IPv4 136453402 UDP *:55125
>
> > but it SEEMS to bind to all the ip's on the server, atleast when I use
> > nmap to scan for port 4711 on my host i see it on both ip's
>
> Looks like it binds to sv.interfaceIP for the game port only. For
> all other
> ports, it binds to all interfaces. (The "*" means all interfaces.)
>
> I don't have the TCP port in my list, presumably because I haven't set up
> rcon yet.
>
> The 5512x ports are for VOIP. You can specify the interface for VOIP to
> listen on with sv.voipServerRemoteIP.
>
> I've also got *:33969 listed, and I'm wondering what that is.
>
>
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