[bf1942] bind BF2 to non-primary IP-address?
ScratchMonkey
ScratchMonkey at MatureAsskickers.net
Thu Jun 16 07:17:06 EDT 2005
--On Thursday, June 16, 2005 12:54 PM +0200 Per Kristiansen
<per at gathering.org> wrote:
> so what I did was set the IP in the server config file (sv.serverIP)
> to my "second" IP.
There's another address in the file, sv.interfaceIP. I set it in both and
it seems to be doing the right thing.
> bf2_f 7781 games 3u IPv4 136453318 UDP *:29900
> bf2_f 7781 games 6u IPv4 136453323 UDP *:41195
> bf2_f 7781 games 7u IPv4 136453327 UDP <Primary
> IP>:16567 bf2_f 7781 games 8u IPv4 136453326 TCP *:4711
> (LISTEN) bf2_f 7781 games 11u IPv4 136453401 UDP *:55124
> bf2_f 7781 games 12u IPv4 136453402 UDP *:55125
> but it SEEMS to bind to all the ip's on the server, atleast when I use
> nmap to scan for port 4711 on my host i see it on both ip's
Looks like it binds to sv.interfaceIP for the game port only. For all other
ports, it binds to all interfaces. (The "*" means all interfaces.)
I don't have the TCP port in my list, presumably because I haven't set up
rcon yet.
The 5512x ports are for VOIP. You can specify the interface for VOIP to
listen on with sv.voipServerRemoteIP.
I've also got *:33969 listed, and I'm wondering what that is.
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