[bf1942] Andreas, please help us....

Dave Snodgrass packtloss at gmail.com
Wed Jun 15 12:24:15 EDT 2005

In Ben's words:
"We don't want any mods including the unlocks. If they build their own
version of the weapons, and I mean completely from scratch, that's a
different thing entirely. However, simply "unlocking" the items
through the server or pulling the content from the zips and including
DICE's art for the weapons in a mod will be a no-no."

So, Simply making a CTF mod using dice artwork, and allowing the
unlocked weapons would get you many hugs from EA :)

On 6/14/05, Brigham Stevens <brs at vikingmind.com> wrote:
> ScratchMonkey wrote:
> > --On Tuesday, June 14, 2005 2:02 PM -0700 Brigham Stevens
> > <brs at vikingmind.com> wrote:
> >
> >> Can you please get an official word to us on what EA's policy is for
> >> demo servers with modified python scripts? Honestly, nobody here meant
> >> any harm to EA, and if EA didn't want us to change it, they should not
> >> have made it so easy...
> >
> >
> > Can anyone find a copy of the EULA in their installation? I don't see
> > it on my client, and I'm waiting for the 32-bit Linux server so I
> > can't check that one out. This ban smells of some heavy-handed IT
> > drone exercising his muscle without proper oversight.
> >
> The Windows dedicated server includes an EULA which says you can't
> modify it, but you have to modify the game to configure it for your
> server and the python scripts are part of the configuration... Clearly
> EA chose to use python to make it more flexible because they expect the
> community to develop admin tools that use it and they expect mod-makers
> to take advantage of the python scripts to extend their engine to create
> new and useful mods.
> It looks to me like the programmers at DICE had one idea that was very
> different from what the business people at EA wanted, and now they are
> having a clash..... I'm sure the business people were totally suprised
> when they discovered how simple it was to change these things... AT
> least, that is what I imagine...  You know the developers at DICE had to
> know that this is exactly what would happen, it is the only reasonable
> outcome if you include important settings like that in source form! I'm
> sure that there are legal ramifications here and I think both sides
> would have a good argument.. In the end we lose because it is a demo and
> it is not worth those kinds of battles and EA has a legal staff on hand
> to defend themselves.  Personally, I don't think EA would win this battle.
> I for one would like to host a BF2 server when the game ships, and I
> will be promoting the game and help EA sell copies to my community. But
> I sure wish that EA would post an official statement about it so we know
> what they expect. So far all I've seen is 2nd and 3rd hand posts and
> speculation.
> It is not fair to do this to the community, who after all want to enjoy
> the game and create nice places for people to play on ultimately.
> I feel like if these rumors are true that EA is treating us like we as
> server admins are easily replaced.........
> Since the main game is going to support serious modding, I think it will
> be possible to release a CTF mod for the game... If this mod featured
> unlocked weapons would that piss EA off?

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