[bf1942] Response from EA regarding server Bans

Neal Clayton xayd at vae-victus.org
Tue Jun 14 23:40:59 EDT 2005


honestly, the game isn't that great anyways.  the weapons have poor 
accuracy, it's the same laggy engine with the same bad physics and 
collision detection.

and really it's just desert combat on a shelf for another 50 dollars 
from the looks of the first demo map.  actually i never liked desert 
combat but found it more fun than this demo.  despite their faults the 
DC team had some really slick professionally done maps.

oh well, i'm sure both of our andreas's are listening.  you guys did 
what little good you were allowed to do, and you can always say you 
worked on one of the really revolutionary FPS games post UT/Quake/HL era 
in BF1942 i suppose.

too bad it was published by EA, but that's not your fault ;).

and to answer the earlier question about supporting a company that cares 
about what comes from the community of the games, the closest one to 
decent is Epic.  Id has forsaken online play with Doom3 to be just an 
engine licenser, so that leaves Epic and the Unreal franchise as the 
only company that still releases games and engines with somewhat open 
communication and technology to the player community.

too bad their games aren't that great anymore, none of them hold a 
candle to the original UT and Unreal games, but the engine is better 
pound for pound than anything else out there and they're happy to see 
people use it.




g8 at the.whole.net wrote:

>> It's called "PR Spin".   If EA admitted to leaving the settings in 
>> the open, right in the .py files, they'd be admitting they were 
>> complete idiots, and I'm sure everyone would second guess thier 
>> thoroughness. Whoever wrote this doesn't have a fucking clue server 
>> admins even exist - as far as he's concerned, paint EA as the sole 
>> source of servers, label everything else as run by hackers, 
>> unverified, unranked, etc., and create a sense of fear for the casual 
>> nooblet to need to stick with big brother EA to be safe.
>>
>> I have two words for them at this point:   Suck cock
>>
>> Andreas, I'm sure you're sifting through this, and no disrespect 
>> intended toward you or the dev team, but damn - someone needs to 
>> stand up and put a kabosh on this bullshit, or just get out entirely.
>>
>> Sorry for my anger and language here guys, it's just I thought for a 
>> moment we were dealing with Valve.
>>
>> /BA
>>
>
>
> I agree with a lot of the sentiments here.  I'm extremely disapointed 
> with the direction things have headed with this franchise.  I'm 
> especially sad for all the fine people at DICE that have worked so 
> hard only to get played in the bigger game by some misaligned decision 
> makers.
>
> I have not ordered the game, probably won't and certainly will not be 
> deploying this in my hosting infrastructure.
>
> -g8





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