[bf1942] Response from EA regarding server Bans

Joe sechon at blackmud.com
Tue Jun 14 23:33:22 EDT 2005


Yeah the dev team should actually be proud of what they did -- bf2 looks and
plays great. The management behind it is what sucks ass.

-----Original Message-----
From: Michael Ressen [mailto:netadmin at michiganburbs.com]
Sent: Tuesday, June 14, 2005 8:06 PM
To: bf1942 at icculus.org
Subject: Re: [bf1942] Response from EA regarding server Bans


Luke wrote:
> It's obvious this guy is a complete ass. Who in their right mind would
> classify modders and dedicated severs admin and 'hackers'?
>
> It's odd because we 'were' on his team so to speak in supporting the game.
> Now, genuine hackers will undoubtably crack their prescious Python scripts
> and ranking code and then who here will lift a finger to help offer ways
> to fix the issue like we normally do? Not me, thats for sure......
>
> Good move EA - target the modders and admins as 'hackers' and then sit
> back and watch as the real hackers tear you a new one.
>
> Luke
>

It's called "PR Spin".   If EA admitted to leaving the settings in the
open, right in the .py files, they'd be admitting they were complete
idiots, and I'm sure everyone would second guess thier thoroughness.
Whoever wrote this doesn't have a fucking clue server admins even exist
- as far as he's concerned, paint EA as the sole source of servers,
label everything else as run by hackers, unverified, unranked, etc., and
create a sense of fear for the casual nooblet to need to stick with big
brother EA to be safe.

I have two words for them at this point:   Suck cock

Andreas, I'm sure you're sifting through this, and no disrespect
intended toward you or the dev team, but damn - someone needs to stand
up and put a kabosh on this bullshit, or just get out entirely.

Sorry for my anger and language here guys, it's just I thought for a
moment we were dealing with Valve.

/BA




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