[bf1942] Bots

Evan Bills evanbills at gmail.com
Thu Jul 7 16:01:09 EDT 2005


Yup, I think there has to be a way as well.... I mean check out:

bf2/python/game/gamemodes/gpm_cq.py:       if host.sgl_getIsAIGame() == 1:

So if you can somehow toggle 'IsAIGame = 1' manually, then I it should
read through the ai directory and add bots, etc....  just thinkning
out loud here.



On 7/7/05, Dave Snodgrass <packtloss at gmail.com> wrote:
> They are there for single player. However, when you start a SP game,
> you are starting a lan game - Your friends can join by IP.
> 
> 
> C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\AI\
> Is the directory that contains the AI for the mod. If you want to
> change the numbers of bots/skills, checkout aidefault.ai:
> 
> 
> rem aiSettings.overrideMenuSettings 1
> rem aiSettings.setMaxNBots 32
> rem aiSettings.maxBotsIncludeHumans 0
> rem aiSettings.setBotSkill 1.0
> 
> to have 63 dumb bots:
> 
> aiSettings.overrideMenuSettings 1
> aiSettings.setMaxNBots 63
> aiSettings.maxBotsIncludeHumans 0
> aiSettings.setBotSkill 0.1
> 
> 
> etc etc etc.
> 
> 
> As for having bots on a 64 player map? wont happen - That pathmaps are
> designed for 16 player maps - the bots wont know how to reach the
> other flags, etc.
> 
> 
> 
> 
> On 7/7/05, Gordon Carrasco <gjcarrasco at gmail.com> wrote:
> > there has to be a way of adding them to multiplayer games.  Otherwise why
> > would they put that functionalilty or directory into the server edition of
> > the game.
> >
> > Come on you uber geeks.  I know you can make it happen.
> >
> > Gordon
> >
> >
> > On 7/7/05, Paul Bowsher <paul.bowsher at gmail.com> wrote:
> > > They're for the Single Player game
> > >
> > > On 7/7/05, Evan Bills <evanbills at gmail.com > wrote:
> > > > Anyone figure out how to add bots?  It seems like all the logic is in
> > > > there for them... I even see some hooks like "isAIGame" etc.... but
> > > > can't seem to add them in.
> > > >
> > >
> > >
> > > --
> > > Paul Bowsher
> > > IT Systems Developer
> > > Simply Stuck Ltd
> > >
> >
> >
>



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