[bf1942] Punkbuster (Was: How could DICE agree to this??)

Dave Snodgrass dave at setupahost.net
Wed Feb 23 12:02:48 EST 2005


Personally, I'd never run a bfv server with over 26 players. The 
problems you describe are commonplace on any larger-pop server running 
bfv :(




Joe wrote:

>We've been getting those dreaded "connection problems detected". Server
>restarts don't help, and ECGN claims our resources are fine. CPU maxing at
>about 60, ram at over 1gb free....What kind of lag are you guys seeing? Ours
>appears as the connection problems box, and lasts a few seconds usually. A
>few nights ago it was so bad that it occured every 10-15 seconds for hours.
>Restarting the process did nothing, but pingplotter and other probes from
>all over the states, UDP, TCP, and ICMP based all were totally friggin
>clean. Network looks FINE, which is driving us batty here. ECGN just
>suggested attempting disabling PB, and after reading these as well I suppose
>we will try next time it gets bad.
>
>BFV 40-slot 69.31.96.68:15567
>
>I'd love to start a ticket with EB over this, but I suspect it will be hard
>to populate our server without PB, and it's hard to pinpoint exactly what
>part of the game is lagging up, ya know? My last ticket at EB got a big
>issue fixed (pb losing track of players in slots numbered greater than 32 or
>so), and I do have some faith in them, but this is a tricky one...Has anyone
>started a ticket on it?
>
>-=CCC=-eggs
>
>-----Original Message-----
>From: Scummy [mailto:scumbucket at cox.net]
>Sent: Wednesday, February 23, 2005 10:32 AM
>To: bf1942 at icculus.org
>Subject: RE: [bf1942] Punkbuster (Was: How could DICE agree to this??)
>Importance: High
>
>
>Terrible lag where none was there before.
>
>I have checked our boxes resources and nothing is out of range.
>
>It has been driving me crazy!
>
>Please let me know if it is PB as this lag is causing me much grief.
>
>If it is PB I will disable it as well.
>
>Craig
>
>-----Original Message-----
>From: James Gurney [mailto:james at globalmegacorp.org]
>Sent: Tuesday, February 22, 2005 11:48 PM
>To: bf1942 at icculus.org
>Subject: [bf1942] Punkbuster (Was: How could DICE agree to this??)
>
>
>On 2/22/2005 7:46 PM, Neal Clayton wrote:
>  
>
>>2) An improved engine that doesn't suffer horribly from lag caused by
>>punkbuster
>>    
>>
>
>Speaking of which, has anyone else had reports of really bad server lag
>in the last couple of weeks? I'm not talking network latency.. one of
>our players has a network ping of 9ms, so that's not it.. he (as well as
>many others) have complained about the server apparently running
>sluggishly. Server cpu never goes over 40%.. I watched the console and
>the server FPS was high, and utilitization reasonable.. On a whim, I've
>disabled PB and so far, the reports seem to have indicated that the
>problem is solved, although I'm not willing to take this as 100% proof
>yet.. Mmm, 100% proof.. er, anyway, has anyone else seen similar behaviour?
>
>James
>
>
>
>
>!DSPAM:421cb1d4143781649740027!
>
>  
>




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