[bf1942] Battlefront on Linux?

Neal Clayton xayd at vae-victus.org
Wed Sep 22 20:58:48 EDT 2004


Yah so that means the statement that it was a new engine developed for 
this game (rofl) is a flat out lie.  GJ, that's a way to impress your 
potential customers and players, lie to them at every chance you get.

Andrew vonNiederhausern wrote:

>Yea I just tried my old BFV protocol script and its working..
>
>Just for FYI the gamespy port seems to be 3658
>
>-----Original Message-----
>From: Steven Hartland [mailto:killing at multiplay.co.uk] 
>Sent: Wednesday, September 22, 2004 11:06 AM
>To: bf1942 at icculus.org
>Subject: Re: [bf1942] Battlefront on Linux?
>
>Don't need to work on it as it uses gamespy protocol so qstat already works
>fine :)
>
>    Steve / K
>----- Original Message ----- 
>From: "Andrew vonNiederhausern" <avonnied at genetics.utah.edu>
>
>
>  
>
>>Just a last ditch effort.. double check in gamespy arcade (I'm working on
>>    
>>
>a
>  
>
>>script for querying SWBF servers) and see if it shows the bots as being
>>    
>>
>set
>  
>
>>to 0 or not.
>>
>>Definitely sounds like a bug to me.
>>    
>>
>
>
>
>================================================
>This e.mail is private and confidential between Multiplay (UK) Ltd. and the
>person or entity to whom it is addressed. In the event of misdirection, the
>recipient is prohibited from using, copying, printing or otherwise
>disseminating it or any information contained in it. 
>
>In the event of misdirection, illegible or incomplete transmission please
>telephone (023) 8024 3137
>or return the E.mail to postmaster at multiplay.co.uk.
>
>  
>




More information about the Bf1942 mailing list