[bf1942] BFV v1.2 patch tomorrow
jon at ecgnetwork.com
Wed Oct 6 12:22:22 EDT 2004
That is correct. I dont want to step on Andy's toes but I believe several
times in the past there were changes that needed to be made for the Linux
side but Andy refused to do them to keep the codebase the same.
Tech Support Manager
----- Original Message -----
From: "Scott DeLeury" <Sjdel at nycap.rr.com>
To: <bf1942 at icculus.org>
Sent: Wednesday, October 06, 2004 12:20 PM
Subject: Re: [bf1942] BFV v1.2 patch tomorrow
> The reason we get the early version of the Linux server is that it doesn't
> have to go through all the red tape the windows server and client does...
> Whether that be a good or bad thing :)
> Mostly, it's been a very good thing, and Andy and Co. are able to make
> fixes most of the time if issues do arise. On the Windows side, I imagine
> any 'fix' needs to go through regular 'official' retesting.
> > From: Steven Hartland <killing at multiplay.co.uk>
> > Reply-To: bf1942 at icculus.org
> > Date: Wed, 06 Oct 2004 17:02:22 +0100
> > To: bf1942 at icculus.org
> > Subject: Re: [bf1942] BFV v1.2 patch tomorrow
> > Would be really great if we could get the win32 dedicated
> > as well. I know we and others maintain a combined
> > install image so always better to get both at the same time.
> > Again apps only would be good :)
> > Steve / K
> > ----- Original Message -----
> > From: "Andy Berdan" <andy.berdan at dicecanada.com>
> > Nah, they didn't forget, nor I. :) The linux release is up on the
> > the usual spot. I'll be making the usual posts
> > with release notes and such right after I hit 'send.'
> > Andy.
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