[bf1942] 50 player BFV Servers

Steven Hartland killing at multiplay.co.uk
Wed May 26 21:40:25 EDT 2004

----- Original Message ----- 
From: <jon at ecgnetwork.com>
> Did you read my email?
hehe but you didnt read mine is it a dual or a single processor?
If its a dual 50% = 100% of a single CPU
If its a dual with HT 25% = 100% of a single "virtual" CPU
Im not trying to teach people how to suck eggs, I only ask
as the amount of times I've gone through a discussion about
CPU%'s under windows only to find out later people
are actually quoting % direct from task manager and they
arent taking into account the number of CPU's is untrue.
Im not saying this is the case here just asking to make
sure thats all :)

> We have hyper-threading DISABLED.  40% is 40%.
As I said above only if its not a dual which you havent said
either way :P

> So your telling me that you can run a 50 player BFV server
> with NO lag at all?
Can't say I've tried but if your willing to give it a try I have
a opteron on test here I can start one up on. It would just
need players :D Its actually already running a test BFV server:
N.B. We are in the UK so if ur states side it might not be
a fair test.

> Oh and we just use Zabbix for uptime and resource monitoring. 
> I said nothing about our rentals :P
 :) Looks like it does that quite sweetly what's your real life
verdict of it, easy to install and configure as they say?

    Steve / K

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