[bf1942] 50 player BFV Servers

Lee Latham leeprivate at cgmlarson.com
Wed May 26 18:27:18 EDT 2004


It could be that the P4 is running the numbers as fast as it gets them, but 
that it can't get them as fast as the Opteron...

Know whutta mean?

At 06:17 PM 5/26/2004 -0400, you wrote:
>That link was also in regard to UT2k4 servers, which I will agree with you 
>do run better on Opteron platforms.
>
>The thing is that its not even coming close to maxing out my P4.  If it 
>was then yes I would try something faster, but im not even getting 50% usage.
>
>ASE says the Nvidia servers are on 2000mhz platforms, so they are either 
>AMD Athlon 64 3200+ or Opteron 146/246
>
>Jon Wolberg
>Tech Support Manager
><http://www.ECGNetwork.Com>www.ECGNetwork.Com
>----- Original Message -----
>From: <mailto:killing at multiplay.co.uk>Steven Hartland
>To: <mailto:bf1942 at icculus.org>bf1942 at icculus.org
>Sent: Wednesday, May 26, 2004 5:58 PM
>Subject: Re: [bf1942] 50 player BFV Servers
>
>I got a pretty good idea what machine u running on? P4 per chance?
>Also what bandwidth u set to?
>Basically u need an opteron top end one with bandwidth limited
>to 128K.
>For a quite interesting read for the P4 fans out there check out the
>following thread:
><http://www.ataricommunity.com/forums/showthread.php?threadid=379447>http://www.ataricommunity.com/forums/showthread.php?threadid=379447 
>
>
>Quite neatly shows how Opterons eat P4's for breakfast and then
>go off for lunch :P
>
>N.B. Currently bench marking a Dual Operton 248 when the results
>are out I'll post a link.
>
>     Steve / K
>----- Original Message -----
>From: <mailto:jon at ecgnetwork.com>Jon Wolberg
>To: <mailto:bf1942 at icculus.org>bf1942 at icculus.org
>Sent: Wednesday, May 26, 2004 10:51 PM
>Subject: [bf1942] 50 player BFV Servers
>
>Has anyone been able to figure out how Nvidia runs their BFV servers @ 50 
>players with no lag?  I ping 100 on them ( cross country ) and I dont lag 
>whereas my local pub is @ 42 and doesnt run as well.
>
>I fail to believe that there is something they know that I dont when it 
>comes to running BF servers.
>
>Any ideas?
>Jon Wolberg
>Tech Support Manager
><http://www.ECGNetwork.Com>www.ECGNetwork.Com
>----- Original Message -----
>From: <mailto:andreas.fredriksson at dice.se>Andreas Fredriksson
>To: <mailto:bf1942 at icculus.org>bf1942 at icculus.org ; 
><mailto:bf1942 at icculus.org>bf1942 at icculus.org
>Sent: Wednesday, May 26, 2004 5:05 PM
>Subject: RE: [bf1942] running mod on dedicated Linux Server
>
>
>
>Actually I think it just needs to have game.serverDedicated set to zero 
>because otherwise it won't do anything.
>
>I fixed this for BF1942 by just ignoring the serverDedicated flag when 
>generating CRCs.
>
>// Andreas
>
>-----Original Message-----
>From: Andy Berdan 
>[<mailto:andy.berdan at dicecanada.com>mailto:andy.berdan at dicecanada.com]
>Sent: Wed 5/26/2004 9:37 PM
>To: <mailto:'bf1942 at icculus.org'>'bf1942 at icculus.org'
>Subject: RE: [bf1942] running mod on dedicated Linux Server
>
>-----BEGIN PGP SIGNED MESSAGE-----
>Hash: SHA1
>
> > Indeed it does removing serversettings.con makes it sit and look
> > like its loading the map but once at 100% it quits and a valid
> > LevelCheck.con file has been created. So looks like the
> > script needs to move any possible serversettings.con out
> > of the way while it does its work then put it back.
>
>Excellent... so that makes the file:
>
>- ----------------- 8< -------------- snip --------------- 8<
>------------------
>@echo off
>echo Building MD5 fingerprints
>
>set EXE=BfVietnam
>set MOD=BfVietnam
>
>set FILES=Ho_Chi_Minh_Trail Ho_Chi_Minh_Trail_alt Hue Hue_alt Ia_Drang
>Khe_Sahn Landing_Zone_Albany Lang_Vei Operation_Flaming_Dart
>Operation_Game_Warden Operation_Hastings Operation_Irving Quang_Tri
>Quang_Tri_alt
>
>ren Mods\%MOD%\settings\serversettings.con serversettings.bak
>
>for %%x in (%FILES%) do %EXE% +game %MOD% +restart 1 +hostServer 1
>+generateMD5 %%x
>
>ren Mods\%MOD%\settings\serversettings.bak serversettings.con
>- ----------------- 8< -------------- snip --------------- 8<
>------------------
>
>Change MOD and FILES to suit your mod/server.
>
>Andy.
>
>-----BEGIN PGP SIGNATURE-----
>Version: GnuPG v1.2.4 (MingW32)
>
>iD8DBQFAtPHx8G0w7PWWOXwRAi44AJ4oM2HcZ5LAkSIwborTz17ZQ3BZAACdGron
>bXG/+rsKOABsZZr1aNig16c=
>=Ktfa
>-----END PGP SIGNATURE-----
>
>
>
>
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----------------------------------------------------------------------
Lee M. Latham
Vice Field Marshall Admiral Imperator Generalissimo of Sales and Support 
(muy importante)
+1 (713) 977-4177 x.103
lee at cgmlarson.com
----------------------------------------------------------------------


		
		




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