[bf1942] running mod on dedicated Linux Server
Steven Hartland
killing at multiplay.co.uk
Wed May 26 16:27:06 EDT 2004
RE: [bf1942] running mod on dedicated Linux ServerI can tell its been a long day, the following might be more success full :P
ren Mods\%MOD%\settings\serversettings.con Mods\%MOD%\settings\serversettings.bak
....
....
ren Mods\%MOD%\settings\serversettings.bak Mods\%MOD%\settings\serversettings.con
Also Andreas mentioned order was important. If this is the order the files
are passed in might want to note that in the file so people editing it to do
their mods / maps know this.
Steve / K
----- Original Message -----
From: Andy Berdan
To: 'bf1942 at icculus.org'
Sent: Wednesday, May 26, 2004 8:37 PM
Subject: RE: [bf1942] running mod on dedicated Linux Server
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Hash: SHA1
> Indeed it does removing serversettings.con makes it sit and look
> like its loading the map but once at 100% it quits and a valid
> LevelCheck.con file has been created. So looks like the
> script needs to move any possible serversettings.con out
> of the way while it does its work then put it back.
Excellent... so that makes the file:
- ----------------- 8< -------------- snip --------------- 8< ------------------
@echo off
echo Building MD5 fingerprints
set EXE=BfVietnam
set MOD=BfVietnam
set FILES=Ho_Chi_Minh_Trail Ho_Chi_Minh_Trail_alt Hue Hue_alt Ia_Drang Khe_Sahn Landing_Zone_Albany Lang_Vei Operation_Flaming_Dart Operation_Game_Warden Operation_Hastings Operation_Irving Quang_Tri Quang_Tri_alt
ren Mods\%MOD%\settings\serversettings.con serversettings.bak
for %%x in (%FILES%) do %EXE% +game %MOD% +restart 1 +hostServer 1 +generateMD5 %%x
ren Mods\%MOD%\settings\serversettings.bak serversettings.con
- ----------------- 8< -------------- snip --------------- 8< ------------------
Change MOD and FILES to suit your mod/server.
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