[bf1942] running mod on dedicated Linux Server

Steven Hartland killing at multiplay.co.uk
Wed May 26 16:27:06 EDT 2004

RE: [bf1942] running mod on dedicated Linux ServerI can tell its been a long day, the following might be more success full :P
ren Mods\%MOD%\settings\serversettings.con Mods\%MOD%\settings\serversettings.bak 
ren Mods\%MOD%\settings\serversettings.bak Mods\%MOD%\settings\serversettings.con

Also Andreas mentioned order was important. If this is the order the files
are passed in might want to note that in the file so people editing it to do
their mods / maps know this.

    Steve / K
  ----- Original Message ----- 
  From: Andy Berdan 
  To: 'bf1942 at icculus.org' 
  Sent: Wednesday, May 26, 2004 8:37 PM
  Subject: RE: [bf1942] running mod on dedicated Linux Server

  Hash: SHA1 

  > Indeed it does removing serversettings.con makes it sit and look 
  > like its loading the map but once at 100% it quits and a valid 
  > LevelCheck.con file has been created. So looks like the 
  > script needs to move any possible serversettings.con out 
  > of the way while it does its work then put it back. 

  Excellent... so that makes the file: 

  - ----------------- 8< -------------- snip --------------- 8< ------------------ 
  @echo off 
  echo Building MD5 fingerprints 

  set EXE=BfVietnam 
  set MOD=BfVietnam 

  set FILES=Ho_Chi_Minh_Trail Ho_Chi_Minh_Trail_alt Hue Hue_alt Ia_Drang Khe_Sahn Landing_Zone_Albany Lang_Vei Operation_Flaming_Dart Operation_Game_Warden Operation_Hastings Operation_Irving Quang_Tri Quang_Tri_alt

  ren Mods\%MOD%\settings\serversettings.con serversettings.bak 

  for %%x in (%FILES%) do %EXE% +game %MOD% +restart 1 +hostServer 1 +generateMD5 %%x 

  ren Mods\%MOD%\settings\serversettings.bak serversettings.con 
  - ----------------- 8< -------------- snip --------------- 8< ------------------ 

  Change MOD and FILES to suit your mod/server. 

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