[bf1942] 1.01 Patch Released

Andy Berdan andy.berdan at dicecanada.com
Tue May 25 09:03:55 EDT 2004


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It shouldn't be a problem fixing it for the linux version, but the windows
version has to go through all the EA testing and stuff... I'll see what I
can do.

- -----Original Message-----
From: Steven Hartland [mailto:killing at multiplay.co.uk] 
Sent: Tuesday, May 25, 2004 8:59 AM
To: bf1942 at icculus.org
Subject: Re: [bf1942] 1.01 Patch Released


Don't suppose there's any chance that the ASE stuff will be fixed in that is
there?
/me gets down on bended knee :)
 
    Steve / K

- ----- Original Message ----- 
From: Andy Berdan 
Eek. 

Yeah, I had to do a bit of reorganization of Peter's build setup, and it
appears I've borked it a bit.  This has been fixed -- if I don't find any
further things to include in a new build, I'll post a new build today.


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