[bf1942] CTD - server side issue?
andy.berdan at dicecanada.com
Tue May 25 08:52:44 EDT 2004
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> there is a new annoying bug floating around causing a
> lot of CTD's. I found an interesting thread about it
> on planetbattlefield, it seems map related: Operation
> Irving, Landing Zone Albany ... .
> "the CTD bug happens if a tunnel, Tango or mobile
> spawn is destroyed".
> is there anyway to get somekind of hotfix before 1.01?
Before 1.01? Er?
If indeed it is the NVA spawn tunnels, the problem has already been
addressed. I just finished rewriting the spawn point system.
But... the Tango/Mobile spawns used a different system in v1.0 and v1.01
than the NVA tunnels, so I can't see any way they could be correlated there.
I will mention this (and the other issues), and we can probably get some
testing going at EA and/or a fix.
I'd really appreciate it if anyone manages to nail it down (ie, with
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