[bf1942] 1.01 Patch Released

brammes brambugmail at yahoo.com
Sat May 22 13:37:52 EDT 2004


I read on some Belgium community fora that custom maps
could cause these problems ... 
try to remove those maps, maybe a full reinstall?

--- jon at ecgnetwork.com wrote:
> Not as often as you are, but yes I am seeing it.
> 
> Jon
> 
> > Hey, are you guys having problems with the clients
> crashing?  So far the
> > linux server is rock solid, hasn't crashed or
> lagged at all even under
> > heavy load since last night.  The clients however,
> are crashing like mad.
> > My game crashed 6 times last night and once this
> morning.  We had a full
> > 40 player game going and over 20 people crashed
> out and got disconnected
> > all at the same time even though the server was
> fine.  Anyone else seeing
> > this?
> >
> >
> >
> >> A clean install on the same box 1.0 ran on!
> >>
> >> [engbersen2 at hermes bfv]$ ./start.sh
> +statusMonitor 1
> >> ./start.sh: using dynamically linked binary
> >> Segmentation fault
> >>
> >> :-)
> >>
> >>
> >> Scott DeLeury wrote:
> >>
> >>>Craig,
> >>>
> >>>Try starting without bvsmd for a min, and
> starting with +statusMonitor 1
> >>> and
> >>>once you're in the remote console type
> pb_sv_update.  I did notice on
> >>> the
> >>>servers that I updated today that it did in fact
> download a file.
> >>>
> >>>
> >>>
> >>>>From: Craig Kaiser <scumbucket at cox.net>
> >>>>Reply-To: bf1942 at icculus.org
> >>>>Date: Fri, 21 May 2004 17:53:17 -0700
> >>>>To: bf1942 at icculus.org
> >>>>Subject: RE: [bf1942] 1.01 Patch Released
> >>>>
> >>>>Anyone having trouble with BFVSM?
> >>>>
> >>>>Scum
> >>>>
> >>>>-----Original Message-----
> >>>>From: jon at ecgnetwork.com
> [mailto:jon at ecgnetwork.com]
> >>>>Sent: Friday, May 21, 2004 5:45 PM
> >>>>To: bf1942 at icculus.org
> >>>>Subject: Re: [bf1942] 1.01 Patch Released
> >>>>
> >>>>
> >>>>NP man.
> >>>>
> >>>>My server always ran well @ 40 players with
> those settings.  I raised
> >>>> it
> >>>>to 50 with the patch because of the
> 'optimazations'.  I think its gonna
> >>>>have to go back down to 40.
> >>>>
> >>>>Jon
> >>>>
> >>>>
> >>>>
> >>>>>Well, I just changed mine to 40 players with
> the 2 settings you
> >>>>> mentioned,
> >>>>>unlimited and 128kb and it's running like a
> dream.  So smooth even
> >>>>> when
> >>>>>it's totally full on irving and hastings.  For
> me the new patch has
> >>>>> done
> >>>>>wonders.  We're the filerush.com server if you
> want to have a look.
> >>>>>Thanks again for those settings.
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>>Dont mean to flame but myself and about 20
> other of our regular lag
> >>>>>>worse
> >>>>>>now than before the patch...
> >>>>>>
> >>>>>>
> >>>>>>:sigh:
> >>>>>>
> >>>>>>Jon
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>>Ok, I'll try that.  Thanks.
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>>>>>I have server bandwidth limit set to no
> limit and client bandwidth
> >>>>>>>>limit
> >>>>>>>>set to cable 128kbps
> >>>>>>>>
> >>>>>>>>Jon
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>
> >>>>>>>>>I've got the same machine, but still lags
> massively at anything
> >>>>>>>>> above
> >>>>>>>>>32
> >>>>>>>>>players.. same as the old server.  I'm
> using the 2048 bandwidth
> >>>>>>>>>setting..
> >>>>>>>>>should I be setting it higher?  I'm ready
> to cry right now because
> >>>>>>>>>this
> >>>>>>>>>is
> >>>>>>>>>absolutely no better than 1.0.  I'd
> appreciate any advice.
> >>>>>>>>> Thanks.
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>
> >>>>>>>>>>I am still getting lag @ 64 players on  P4
> 2.8ghz E 1GB DDR400.
> >>>>>>>>>>
> >>>>>>>>>>While it was full the CPu was @ 60%.
> >>>>>>>>>>
> >>>>>>>>>>I lowered it down to 50 slots and that
> seemed to work well.
> >>>>>>>>>>
> >>>>>>>>>>Jon
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>
> >>>>>>>>>>>Yep, it deletes the dir completely. Back
> up your settings files,
> >>>>>>>>>>>install,
> >>>>>>>>>>>drop settings files back in, and
> reinstall BVSM and you're set.
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>>>From: Taner Halicioglu
> <bf1942 at taner.net>
> >>>>>>>>>>>>Reply-To: bf1942 at icculus.org
> >>>>>>>>>>>>Date: Fri, 21 May 2004 15:55:58 -0700
> >>>>>>>>>>>>To: bf1942 at icculus.org
> >>>>>>>>>>>>Subject: Re: [bf1942] 1.01 Patch
> Released
> >>>>>>>>>>>>
> >>>>>>>>>>>>So, am I correct in assuming this will
> clobber the old install,
> >>>>>>>>>>>> so
> >>>>>>>>>>>>we'll
> >>>>>>>>>>>>need
> >>>>>>>>>>>>to save our serversettings, etc?
> >>>>>>>>>>>>
> >>>>>>>>>>>>the installer was asking me if I wanted
> to delete the existing
> >>>>>>>>>>>>directory:
> >>>>>>>>>>>>
> >>>>>>>>>>>>The directory /usr/local/games/bfv will
> be removed; are you
> >>>>>>>>>>>> sure
> >>>>>>>>>>>>(y/n)?
> >>>>>>>>>>>>
> >>>>>>>>>>>>-Taner
> >>>>>>>>>>>>
> >>>>>>>>>>>>On Fri, May 21, 2004 at 03:25:43PM
> -0400, Andy Berdan
> >>>>>>>>>>>><andy.berdan at dicecanada.com> wrote:
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>>
> >>>>>>>>>>>>>-----BEGIN PGP SIGNED MESSAGE-----
> >>>>>>>>>>>>>Hash: SHA1
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>
> >>>>>>>>>>>>>>I hope this answers a few questions,
> and hopefully, very
> >>>>>>>>>>>>>> soon,
> >>>>>>>>>>>>>> I
> 
=== message truncated ===



	
		
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