[bf1942] 1.01 Patch Released

sjdel at nycap.rr.com sjdel at nycap.rr.com
Fri May 21 15:36:51 EDT 2004


I'm sure you guys don't hear it enough, but THANKS ANDY and Crew! 

Definitely looking forward to this!

----- Original Message -----
From: Andy Berdan <andy.berdan at dicecanada.com>
Date: Friday, May 21, 2004 3:25 pm
Subject: [bf1942] 1.01 Patch Released

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> > I hope this answers a few questions, and hopefully, very soon, I can
> answer
> > a few more. 
> 
> Well, it would seem that I can answer one question... I've just 
> been told
> that patch v1.01 has passed testing.  So, I'm uploading the v1.01 
> linuxserver now.
> 
> However, I got notice of this literally as I was walking out the 
> door, so
> Steve, could you make the appropriate announcements on the forums? 
> I'll be
> back after the (Canadian) holiday weekend.
> 
> Oh, looks like it's done uploading... Enjoy!
> 
> Andy.
> 
> 
> Changes in this release:
> 1.01.0 relay-race
>    - general optimizations to reduce server lag
>    - cdkey hash added to game.listplayers output
>        game.listPlayers uses the new format:
>        #Id:<id> - <name> is remote ip: <ip>:<port> hash:<cdkeyhash>
>    - gamespy port setting fixed
>        game.gameSpyPort        - now working
>        game.gameSpyLANPort     - now working
>        game.ASEPort            - removed (not supported by ASE SDK)
>    - All Seeing Eye updates
>        Battlefield Vietnam games no longer appear in 1942 ASE list.
>        Player details should appear correctly in ASE server list.
>    - pid file change: write .pid file to +overlayPath (if set) or
>        the root path, if unset; the win32 dedicated frontend needs
>        it in the root path.
>    - xml changes (I forgot to put this in the release notes, sorry):
> 	ADDED:
>        	gamePaused event (no parameters)
>        	gameUnpaused event (no parameters)
>        	sayAll event (text parameter)
>        	ip parameter to existing connectPlayer event
>        	timestamp parameter in bf:log tag (see below)
>        	endGame event
>                	reason = timelimit, scoreLimit, tickets
>                	winner = 1|2
>                	winnerScore
>                	loserScore
>        	deployObject/undeployObject event
>                	type
>        	attachToHook/detachFromHook event
>                	cargo
>        	createVehicle event
>                	type
>                	team
> 	CHANGED:
>        	bf:log tag changed:
>                	<bf:log engine="<FULLVERSION>"
>                        	timestamp="<TIMESTAMP>"
>                        	xmlns:bf="http://www.dice.se/xmlns/bf/1.0">
>        	eg, for v1.01:
>                	<bf:log engine="BFVietnam v1.01"
>                        	timestamp="YYYYMMDD_HHMM"
>                        	xmlns:bf="http://www.dice.se/xmlns/bf/1.0">
>        	
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