[bf1942] 1.01 Patch Released

Brad Caricofe caricofe at comcast.net
Fri May 21 16:37:43 EDT 2004


Downloading now, muahahahaha.....  =)

-----Original Message-----
From: Andy Berdan [mailto:andy.berdan at dicecanada.com] 
Sent: Friday, May 21, 2004 2:26 PM
To: 'bf1942 at icculus.org'
Subject: [bf1942] 1.01 Patch Released



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> I hope this answers a few questions, and hopefully, very soon, I can
answer 
> a few more. 

Well, it would seem that I can answer one question... I've just been told
that patch v1.01 has passed testing.  So, I'm uploading the v1.01 linux
server now.

However, I got notice of this literally as I was walking out the door, so
Steve, could you make the appropriate announcements on the forums?  I'll be
back after the (Canadian) holiday weekend.

Oh, looks like it's done uploading... Enjoy! 

Andy. 


Changes in this release: 
1.01.0 relay-race 
    - general optimizations to reduce server lag 
    - cdkey hash added to game.listplayers output 
        game.listPlayers uses the new format: 
        #Id:<id> - <name> is remote ip: <ip>:<port> hash:<cdkeyhash> 
    - gamespy port setting fixed 
        game.gameSpyPort        - now working 
        game.gameSpyLANPort     - now working 
        game.ASEPort            - removed (not supported by ASE SDK) 
    - All Seeing Eye updates 
        Battlefield Vietnam games no longer appear in 1942 ASE list. 
        Player details should appear correctly in ASE server list. 
    - pid file change: write .pid file to +overlayPath (if set) or 
        the root path, if unset; the win32 dedicated frontend needs 
        it in the root path. 
    - xml changes (I forgot to put this in the release notes, sorry): 
        ADDED: 
                gamePaused event (no parameters) 
                gameUnpaused event (no parameters) 
                sayAll event (text parameter) 
                ip parameter to existing connectPlayer event 
                timestamp parameter in bf:log tag (see below) 
                endGame event 
                        reason = timelimit, scoreLimit, tickets 
                        winner = 1|2 
                        winnerScore 
                        loserScore 
                deployObject/undeployObject event 
                        type 
                attachToHook/detachFromHook event 
                        cargo 
                createVehicle event 
                        type 
                        team 
        CHANGED: 
                bf:log tag changed: 
                        <bf:log engine="<FULLVERSION>" 
                                timestamp="<TIMESTAMP>" 
                                xmlns:bf="http://www.dice.se/xmlns/bf/1.0"> 
                eg, for v1.01: 
                        <bf:log engine="BFVietnam v1.01" 
                                timestamp="YYYYMMDD_HHMM" 
                                xmlns:bf="http://www.dice.se/xmlns/bf/1.0"> 
                
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