[bf1942] Crazy CPU use with SMP kernels
stonex at freebsd.nl
Thu May 6 09:51:17 EDT 2004
As I said, we used a fedora package, still working on compiling an own
one, got lots of errors, probably cause
the box has gcc 3.3.2 on it and not some gcc 2 version.
freebsd.nl / nlfug.nl
Steven Hartland wrote:
>Thanks for that stefan can u confirm that top show the bf1942 process at
>0% or there abouts when empty on the 2.6.1 box and if so can u mail me
>the .config file from /usr/src/linux ( assuming you compiled the kernel on
>the box )
> Steve / K
>----- Original Message -----
>From: "Stefan Engbersen" <stonex at freebsd.nl>
>To: <bf1942 at icculus.org>
>Sent: 06 May 2004 12:34
>Subject: Re: [bf1942] Crazy CPU use with SMP kernels
>>Our server is running at "2.6.1-1.149smp #1 SMP Tue Jan 27 15:44:27 EST
>>2004 i686 i686 i386 GNU/Linux"
>>Which was a fedora rpm, so probably had most of it turned on.. We had
>>strange lags and connection problems when
>>we used 2.4 on the very same box, when we updated to 2.6 this was
>>vanished, also the load is 0% when empty.
>>We are also running a BF:V server on a different box, still running a
>>2.4 kernel (smp) and experiencing the same thing, when
>>the player amount goes above 10 players, it lags as hell. The connection
>>is good (100mbit fullduplex on a 1+gbit backbone).
>>Both system are dual Xeon 2.6Ghz with 2 or 3 GB's of RAM, also HT btw :)
>>We are updating the BF:V server tomorrow to 2.6.5 and see what happens then.
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