[bf1942] BFVCC & BFVC3 ?

Brigham Stevens brs at vikingmind.com
Thu Mar 18 01:52:02 EST 2004

RE: [bf1942] BFVCC & BFVC3 ?Yes.. can you please provide us with a pointer to the new query format?
I just need to know what to send to the server on the UDP port 23000 and hopefully the response will make sense like it (hehe) did in the 'old format'.

  ----- Original Message ----- 
  From: Peter Chang 
  To: 'bf1942 at icculus.org' 
  Cc: Bjorn Hedberg ; Andy Berdan ; Tom Galt 
  Sent: Wednesday, March 17, 2004 3:44 PM
  Subject: RE: [bf1942] BFVCC & BFVC3 ?

  > From: Jon Wolberg [mailto:jon at ecgnetwork.com] 
  > Subject: Re: [bf1942] BFVCC & BFVC3 ? 
  > Our pub is 
  > The name is ECGNetwork.Com #2 BFV.  In the ingame browser it 
  > shows as 999 
  > once it gets over 16 players, but ASE shows it just fine. 
  > How would you able to fix this? 

  you could patch the library? 

  in the hours i while away waiting for builds on my suck machine, i poked around a little bit more at the gamespy layer. the problem is that there is a hard limit for the amount of data that gets sent for the handling of an 'old query' in the version of the library we're using. 

  nobody else seemed to have done this, but the place where things get cut off is at position 2048, an odd # in the non-number theory sense, and not coincidentally the gamespy hard limit.

  we're 'not allowed' to modify gamespy code, so that's out, but can you guys just use whatever the 'new query' format is?

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