[bf1942] bfv goes fourth
Kingsley Foreman
kingsley at internode.com.au
Fri Mar 12 18:41:34 EST 2004
bfv goes fourthit gets the UgLy tick of approval
the ip binding is working (on a single nic anyway)
and the status screen is working when connect to the console :)
are you looking at merging the 1.6 mapcycle code. cause that would rock
Kingsley
----- Original Message -----
From: Peter Chang
To: 'bf1942 at icculus.org'
Sent: Saturday, March 13, 2004 10:07 AM
Subject: RE: [bf1942] bfv goes fourth
From: Kingsley Foreman [mailto:kingsley at internode.com.au]
Subject: Re: [bf1942] bfv goes fourth
is the ip bug fixed
i think so, at least when i do a 'netstat -ula' the ports are bound to the ip address i set in game.serverip. i don't have a box w/ multiple nic's so i can't check to see if that works ok, but it should
\p
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