[bf1942] bfv goes fourth

Kingsley Foreman kingsley at internode.com.au
Fri Mar 12 18:41:34 EST 2004

bfv goes fourthit gets the UgLy tick of approval
the ip binding is working (on a single nic anyway)
and the status screen is working when connect to the console :)

are you looking at merging the 1.6 mapcycle code. cause that would rock

  ----- Original Message ----- 
  From: Peter Chang 
  To: 'bf1942 at icculus.org' 
  Sent: Saturday, March 13, 2004 10:07 AM
  Subject: RE: [bf1942] bfv goes fourth

  From: Kingsley Foreman [mailto:kingsley at internode.com.au]
  Subject: Re: [bf1942] bfv goes fourth

    is the ip bug fixed

  i think so, at least when i do a 'netstat -ula' the ports are bound to the ip address i set in game.serverip. i don't have a box w/ multiple nic's so i can't check to see if that works ok, but it should

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