[bf1942] suspected bad problem that might need testing
Kingsley Foreman
kingsley at internode.com.au
Thu Mar 11 00:40:32 EST 2004
ok the port problem is wierd
server has 2 ips
xxx.xxx.xxx.145
xxx.xxx.xxx.170
if i use game.serverIP xxx.xxx.xxx.170
netstat looks like this
udp 0 0 xxx.xxx.xxx.170:15567
udp 0 0 *:15723 *:*
ASE isn't binding to the ip address and gamespy isn't showing up (using qstat you can not query it)
if I use game.serverIP 0.0.0.0
netstat looks like
udp 0 0 *:15567 *:*
udp 0 0 *:15690 *:*
udp 0 0 *:23000 *:*
Gamespy now shows up and you can query both ASE and gamespy with qstat
and console still won't work
it opens the port but then bfv_linded freezes
i have tried
serversettings.com
adminsettings.com
admin.com
serverautoexec.com
all with the same results
Kingsley
----- Original Message -----
From: InCisT
To: bf1942 at icculus.org
Sent: Thursday, March 11, 2004 3:26 PM
Subject: Re: [bf1942] suspected bad problem that might need testing
Kingsley Foreman wrote:
ok I think I have found a bug that could cause real problems (correct me if im wrong)
Im testing on a gentoo box
ok if you add
game.serverIP xxx.xxx.xxx.xxx
to the config, ASE and gamespy don't work (they don't bind to a IP or so up in netstat)
if you don't use that line they work
can someone else also test this
also remote console is still freezing on me
Kingsley
----- Original Message -----
From: Kingsley Foreman
To: bf1942 at icculus.org
Sent: Thursday, March 11, 2004 2:40 PM
Subject: Re: [bf1942] bfv server le duexieme essai
anyone got this problem
you type
admin.enableRemoteConsole blah blah 4711
in console
and the whole server just stops..
freezes
also if I have it in the config the server doesn't start
Kingsley
----- Original Message -----
From: Peter Chang
To: 'bf1942 at icculus.org'
Sent: Thursday, March 11, 2004 12:39 PM
Subject: RE: [bf1942] bfv server le duexieme essai
From: Peter Chang [mailto:peter.chang at dicecanada.com]
Subject: RE: [bf1942] bfv server le duexieme essai
so now the question is what is the actual system requirement. it might just be that there is a symbol version that varies or something else. can a few people that cannot run the current .static binary mail me their actual libc.so.n's so that i can see for sure what is missing
ok, i do need more sleep. i found the table that i'm looking for in the exe itself (shere i should have been looking). i'm not quite sure how not to pull in some of these symbols so it might be just to downgrade my system to build
\p
I got my server to show up using these settings in ASE
Game Port : 15567
StatusPort : 15723
InCisT
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