[bf1942] Release 1.02

Jon Wolberg jon at ecgnetwork.com
Wed Jun 9 10:01:09 EDT 2004


So there is a new server version too?  It was my understanding it was just
client....

Jon Wolberg
Tech Support Manager
www.ECGNetwork.Com
----- Original Message ----- 
From: "Andy Berdan" <andy.berdan at dicecanada.com>
To: <bf1942 at icculus.org>
Sent: Wednesday, June 09, 2004 9:29 AM
Subject: [bf1942] Release 1.02


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Well, we've got a release to help with the airlifting problems.  I've
also managed to put the new All Seeing Eye SDK in place from my earlier
requests for user-level port control.

http://bfvietnam.lightcubed.com/dist/bfv_linded-v1.02-20040609.1246.run
http://bfvietnam.lightcubed.com/dist/bfv_linded-apps-v1.02-20040609.1249
.run

Md5 sums:
http://bfvietnam.lightcubed.com/dist/bfv_linded-v1.02.md5.txt

a5ea255088da1053fa54bb789e2dd10c
bfv_linded-apps-v1.02-20040609.1249.run
3db32683bdf5cb845da020cbd754494b  bfv_linded-v1.02-20040609.1246.run

Changes in this release:

1.02.0 so crazy
   - Fixed a bug with the winch code that caused client disconnects.
   - game.ASEPort setting has been reactivated, since ASE SDK now
supports
     it (default is still gameport+123)

Note that this will require the client patch, which should be coming out
from EA sometime today.

Andy

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