[bf1942] Release 1.02

brammes brambugmail at yahoo.com
Wed Jun 9 09:38:02 EDT 2004


ow nice, thx andy for telling!

--- Andy Berdan <andy.berdan at dicecanada.com> wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> Well, we've got a release to help with the
> airlifting problems.  I've
> also managed to put the new All Seeing Eye SDK in
> place from my earlier
> requests for user-level port control.
> 
>
http://bfvietnam.lightcubed.com/dist/bfv_linded-v1.02-20040609.1246.run
>
http://bfvietnam.lightcubed.com/dist/bfv_linded-apps-v1.02-20040609.1249
> .run
> 
> Md5 sums:
>
http://bfvietnam.lightcubed.com/dist/bfv_linded-v1.02.md5.txt
> 
> a5ea255088da1053fa54bb789e2dd10c
> bfv_linded-apps-v1.02-20040609.1249.run
> 3db32683bdf5cb845da020cbd754494b 
> bfv_linded-v1.02-20040609.1246.run
> 
> Changes in this release:
> 
> 1.02.0 so crazy
>    - Fixed a bug with the winch code that caused
> client disconnects.
>    - game.ASEPort setting has been reactivated,
> since ASE SDK now
> supports
>      it (default is still gameport+123)
> 
> Note that this will require the client patch, which
> should be coming out
> from EA sometime today.
> 
> Andy
> 
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> Hl4PueD4UqGb3A0fJe82Wjo=
> =VZAE
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> 



	
		
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