[bf1942] BF:V segfaults.
bcosman at bigpond.net.au
Sat Jul 31 03:58:15 EDT 2004
Disabling XML logging certainly stopped the crashing when placing a spawn
tunnel in our servers (5 BFV servers in Australia, that were crashing many
times per hour previously).
----- Original Message -----
From: "Andy Berdan" <andy.berdan at dicecanada.com>
To: <bf1942 at icculus.org>
Sent: Saturday, July 31, 2004 3:47 AM
Subject: RE: [bf1942] BF:V segfaults.
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- From what I've seen, it's related to having xml logging enabled while
a tunnel is placed. I'm looking into it at the moment. Try disabling
xml logging for now -- assuming you've got it enabled...
> We've seen crashes on:
> I'm taking these maps out of rotation, but I'm not hopeful
> that it will
> make any difference. I suspect the crashing is not map related.
> Again, quite happy to gdb the core files if I can get some
> on how to get useful results. Definitely like to see this
> fixed, as the
> constant server crashing is having a seriously negative effect on our
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