[bf1942] BF Vietnam v1.1 released
patrick at fragzzhost.com
patrick at fragzzhost.com
Wed Jul 28 13:34:57 EDT 2004
Lovely : D
----- Original Message -----
From: "Andy Berdan" <andy.berdan at dicecanada.com>
To: <bf1942 at icculus.org>
Sent: Wednesday, July 28, 2004 7:14 PM
Subject: [bf1942] BF Vietnam v1.1 released
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Well, I'm back from vacation, and I brought something back for you guys.
:)
Here's the new v1.1 release of the BFV linux server. Note that this
requires a forthcoming client update. No executable-only installer this
time -- the data changes are required.
http://bfvietnam.lightcubed.com/dist/bfv_linded-v1.1-20040726.1438.run
Md5sum:
http://bfvietnam.lightcubed.com/dist/bfv_linded-v1.1.md5.txt
524a8c95ff23e6ce1fb64a56895b64ae bfv_linded-v1.1-20040726.1438.run
========================================================================
==
Excerpted from the readme:
1.1.0 la braga'is.
- New Map: Defense of Con Thien
- Added an option to force team switch at the end of a round.
ie, US soldiers go to NVA, NVA soldiers go to US
game.ServerAutoSwitchTeams <0|1>
0 - off
1 - on
- Added an option to carry tickets over between rounds. This will
work with team switch, so the tickets will follow the team if they
switch sides.
game.serverTicketCarryOver <0|1>
0 - off
1 - on
- Can force players with a defined string in their name to a
particular
team.
eg. The following forces DICE to NVA forces, EA to US forces.
game.serverClanTagTeam1 "DICE"
game.serverClanTagTeam2 "EA"
- Crosshair pixel centerpoint option added to dedicated server.
game.serverCrossHairCenterPoint <0|1>
0 - off
1 - on
- Crosshair hit feedback option added to dedicated server.
game.serverHitIndication <0|1>
0 - off
1 - on
- Dedicated server can choose between death camera options of
orbit/reveal killer/free cam.
game.serverDeathCameraType <0|1>
0 - orbit
1 - killer
game.serverFreeCamera <0|1>
0 - use death cam
1 - use free cam
- TK punish mode options added to dedicated server.
game.serverTKPunishMode <0|1>
0 - Punish
1 - Forgive
- Password-reserved slots added to dedicated server.
game.serverNumReservedSlots <#>
game.serverReservedPassword "somepassword"
- Option to disable the Flag Warning mini-map icon added.
game.ServerCPThreatIndicator <0|1>
0 - off
1 - on
- xml changes:
ADDED:
gamePaused event (no parameters)
gameUnpaused event (no parameters)
sayAll event (text parameter)
ip parameter to existing connectPlayer event
timestamp parameter in bf:log tag (see below)
endGame event
reason = timelimit, scoreLimit, tickets
winner = 1|2
winnerScore
loserScore
deployObject/undeployObject event
type
attachToHook/detachFromHook event
cargo
createVehicle event
type
team
CHANGED:
bf:log tag changed:
<bf:log engine="<FULLVERSION>"
timestamp="<TIMESTAMP>"
xmlns:bf="http://www.dice.se/xmlns/bf/1.0">
eg, for v1.01:
<bf:log engine="BFVietnam v1.01"
timestamp="YYYYMMDD_HHMM"
xmlns:bf="http://www.dice.se/xmlns/bf/1.0">
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