[bf1942] Windows Client
Mario Massa (System Administrator)
admin at weaklinks.net
Sat Jan 31 01:26:04 EST 2004
well i figured it out what i did was del the VideoDefault.con and then edit
one also in default under prfiles there was a space there i dont now if that
did it but everything is back to normal and dont ask me why i went there i
----- Original Message -----
From: "James Mackie" <jmackie at jmtech.ca>
To: <bf1942 at icculus.org>
Sent: Saturday, January 31, 2004 1:19 AM
Subject: RE: [bf1942] Windows Client
> Dunno if it helps but I am running 4 monitors (not meaning to brag)
> Battlefield is working fine for me.. Loads up in my primary display only..
> Running 1 AGP Geforce4 Ti 4200 and 2 PCI Geforce4 MX 440.. On Windows XP..
> -----Original Message-----
> From: Mario Massa (System Administrator) [mailto:admin at weaklinks.net]
> Sent: Friday, January 30, 2004 8:52 PM
> To: bf1942 at icculus.org
> Subject: [bf1942] Windows Client
> Hi im trying to get a on a server thats 1.6 and im running 1.6 this is my
> problem with client side when i start bf1942 the logo of ea was way right
> then i tried alll settings for video and still no go i cant see anything
> thats on the right hand side here is my specs dual monitors both 21in
> ati 256 ddr 9800xt if anyone has a clue thanks mario
> ----- Original Message -----
> From: "David Harrison" <trogspam at games.telstra.com>
> To: <bf1942 at icculus.org>
> Sent: Friday, January 30, 2004 11:28 PM
> Subject: [bf1942] Clients Dropped on Map Change?
> > Anyone having problems (either with Windows or Linux; I'm having this
> > problem under Windows) with the server dropping all the clients with a
> > not found' error when the map changes?
> > I'm only getting this error using our old config files - if I try to
> > start
> > new server with the dedicated server tool it works fine and level
> > changes work with no problems. I'm just wondering if there's anything
> > else that
> > missed that is really obvious.
> > I have made all the changes to the maplist.con files (ie, added game
> > type and mod name).
> > Thanks for any help,
> > Regards,
> > -- david harrison
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