[bf1942] Pushing commands to clients

Andrew A. Chen achen-bf1942 at divo.net
Tue Jan 27 17:20:34 EST 2004


I always used the C++ API exposed by Metamod --
	CLIENT_COMMAND(edict_t *pEntity, "command here\n");

I wish there was something like this for BF. :(

---
Andrew A. Chen
Divo Networks

On Tue, 27 Jan 2004, --=*dD*|Campino=-- wrote:

> Hello Andrew,
>
> Tuesday, January 27, 2004, 1:18:32 AM, you wrote:
>
> AAC> Hello-
> AAC> Is it possible to execute a command on a client?  That is, push a command
> AAC> (from the server) to a client that tells them to say,
> AAC> "game.changePlayerName foobar" or something?  HL has had this
> AAC> functionality for awhile -- does BF have something similar? Thanks.
>
> AAC> ---
> AAC> Andrew A. Chen
> AAC> Divo Networks
>
> In HL this was serverside add-on tool called CLanmod ;)
>
> --
> Greetz,
> --=*dD*|Campino=--
> ---------------------------------------------------------------------------------
> Visit our homepage
> http://www.divine-devils.de
>



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