[bf1942] Pushing commands to clients
Andrew A. Chen
achen-bf1942 at divo.net
Tue Jan 27 17:20:34 EST 2004
I always used the C++ API exposed by Metamod --
CLIENT_COMMAND(edict_t *pEntity, "command here\n");
I wish there was something like this for BF. :(
---
Andrew A. Chen
Divo Networks
On Tue, 27 Jan 2004, --=*dD*|Campino=-- wrote:
> Hello Andrew,
>
> Tuesday, January 27, 2004, 1:18:32 AM, you wrote:
>
> AAC> Hello-
> AAC> Is it possible to execute a command on a client? That is, push a command
> AAC> (from the server) to a client that tells them to say,
> AAC> "game.changePlayerName foobar" or something? HL has had this
> AAC> functionality for awhile -- does BF have something similar? Thanks.
>
> AAC> ---
> AAC> Andrew A. Chen
> AAC> Divo Networks
>
> In HL this was serverside add-on tool called CLanmod ;)
>
> --
> Greetz,
> --=*dD*|Campino=--
> ---------------------------------------------------------------------------------
> Visit our homepage
> http://www.divine-devils.de
>
More information about the Bf1942
mailing list