[bf1942] bf1942 map list?
steve at evenground.org
Thu Jan 8 10:57:43 EST 2004
I agree with Scratch on both points but really think a per map config
option would be a huge plus. Granted its late in the game for 1.6 but its
food for thought.
At 07:49 AM 1/8/2004 -0800, you wrote:
>--On Thursday, January 08, 2004 8:47 AM +0100 Andreas Fredriksson
><andreas.fredriksson at dice.se> wrote:
>>Just as a heads up, the 1.6 map list format looks like this:
>>Game.addLevel Gazala GPM_CQ bf1942
>>Game.addLevel Wake GPM_CTF bf1942
>>Game.addLevel Anzio GPM_CQ xpack1
>>Game.addLevel Essen GPM_OBJECTIVEMODE xpack2
>>Game.addLevel DC_LostVillage GPM_CQ DesertCombat
>>Game.setCurrentLevel Gazala GPM_CQ bf1942
>>If you have scripts to set up map lists you must update them because
>>the 1.6 server requires map lists of the above format. Note that this
>>change also renders the +game command line option useless.
>Some of my users have requested the ability to use per-map settings like
>ticket counts. For instance, they'd like to play a long game of Cassino,
>but have a much lower limit on Coral Sea. Any ideas on how to make that
>happen? One possibility is to add another argument to the addLevel command
>that specifies a script file with per-map options that overrides those in
>It would also be nice to have an "enabled" flag. This would allow one to
>include disabled maps in the rotation that could still be selected to run
>by the remote manager.
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