[bf1942] bf1942 map list?

Steve steve at evenground.org
Thu Jan 8 10:57:43 EST 2004


I agree with Scratch on both points but really think a per map config 
option would be a huge plus.  Granted its late in the game for 1.6 but its 
food for thought.

Steve



At 07:49 AM 1/8/2004 -0800, you wrote:
>--On Thursday, January 08, 2004 8:47 AM +0100 Andreas Fredriksson 
><andreas.fredriksson at dice.se> wrote:
>
>>Just as a heads up, the 1.6 map list format looks like this:
>>
>>Game.addLevel Gazala GPM_CQ bf1942
>>Game.addLevel Wake GPM_CTF bf1942
>>Game.addLevel Anzio GPM_CQ xpack1
>>Game.addLevel Essen GPM_OBJECTIVEMODE xpack2
>>Game.addLevel DC_LostVillage GPM_CQ DesertCombat
>>Game.setCurrentLevel Gazala GPM_CQ bf1942
>>
>>If you have scripts to set up map lists you must update them because
>>the 1.6 server requires map lists of the above format. Note that this
>>change also renders the +game command line option useless.
>>
>>// Andreas
>
>Cool!
>
>Some of my users have requested the ability to use per-map settings like 
>ticket counts. For instance, they'd like to play a long game of Cassino, 
>but have a much lower limit on Coral Sea. Any ideas on how to make that 
>happen? One possibility is to add another argument to the addLevel command 
>that specifies a script file with per-map options that overrides those in 
>ServerSettings.con.
>
>It would also be nice to have an "enabled" flag. This would allow one to 
>include disabled maps in the rotation that could still be selected to run 
>by the remote manager.
>
>
>




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