[bf1942] BF1942 Linux 1.6 server starts then exits
webmaster at aixgaming.com
Wed Feb 25 16:34:00 EST 2004
Thanks for the replies. I've got content checking turned off, and I'm
using the latest EOD that I just downloaded from eodmod.com. Out of
curiosity, I downloaded and started running Desert Combat just as a test,
and that works fine, with people able to connect. It's only EOD that
doesn't work. I noticed that DC has linux server files that has a
download that's twice the size of the Windows version. EOD doesn't have a
separate server version for Linux. Is it incompatible with linux servers?
> Also this can happen by not having the most current version of EOD
> on the server.
>>From: "Sid Chrome" <sidbo at xtra.co.nz>
>>Reply-To: bf1942 at icculus.org
>>To: <bf1942 at icculus.org>
>>Subject: RE: [bf1942] BF1942 Linux 1.6 server starts then exits
>>Date: Thu, 26 Feb 2004 10:09:33 +1300
>>For loading a mod like EOD, make sure the content check setting is off,
>>for running plain old BF you've likely got it set on.
>>From: AIX Gaming [mailto:webmaster at aixgaming.com]
>>Sent: Thursday, 26 February 2004 10:11 a.m.
>>To: bf1942 at icculus.org
>>Subject: Re: [bf1942] BF1942 Linux 1.6 server starts then exits
>>You're the man. I cleared out the maplist and started fresh and that did
>>it. Here's my next problem, I hope it's something obvious. When I run
>>BF1942 maps, people can connect and everything's great. But when I load
>>EOD maps, the server runs fine (no errors in the logs) but when people go
>>connect, they get dropped back to the desktop after 3/4 of the loading
>>screen. No one can connect. Thoughts? Thanks again.
>> > AIX Gaming wrote:
>> >>Hey guys, first time posting here, sorry if this is in the wrong spot.
>> >>Having trouble with the 1.6 server running on debian linux. I've got
>> >>everything installed by when I go to run it, it just goes for a few
>> >>seconds, then goes back to the prompt with no remaining process.
>> >>Independent of log settings, I can't manage to get any error codes or
>> >>log entries out of it. Any ideas? Thanks.
>> > Check for an invalid map entry. That will kill the server with no log
>> > or error anywhere.
>> > InCisT
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