[bf1942] Server Utilization
Danny van den Houwen
danny at fox-hosting.nl
Mon Feb 9 19:07:53 EST 2004
I've installed the kernel with an RPM, so almost everything option is
enabled ;-)
-----Original Message-----
From: Roland Kool [mailto:roland at cyso.nl]
Sent: Monday, February 09, 2004 3:47 PM
To: bf1942 at icculus.org
Subject: RE: [bf1942] Server Utilization
Our kernel was at 2.6.0 and we tried upgrading one to 2.6.2. utilization
problem has not been fixed, servers still running at 10-13% with no
users.
Any specific kernel options enabled/disabled? We run without
hyperthreading.
Thanks for the help,
Roland Kool
>
>
> Stefan is hosting a gameserver on one of our servers. We've
> upgraded our SMP
> server to 2.6.1 kernel and the problem seems to be resolved.
> Try to upgrade your kernel.
>
> Met vriendelijke groet,
>
> Danny van den Houwen
> FOX Hosting
> www.fox-hosting.nl
>
>
>
> On Mon, 9 Feb 2004 14:07:43 +0100, Roland Kool wrote
> > So all in all, is there anything we can do or try to find the
> > problem? Moving to FreeBSD is not an option for us.
> >
> > Roland
> >
> > >
> > > We didn't user remote console at all, during our last
> test. It was
> > > even disabled at that time. Anyway a server on 100mbit fdpx and a
> > > 6gbit redundant backbone.. is not a slow link imo :) So I
> think this
> > > should be in some other corner..
> > >
> > > Stefan Engbersen
> > > impact-gaming.nl
> > >
> > > >
> > > > This might have been due to faulty remote console code that
> > > accidently
> > > > slipped into RC1. With RC1 you could stall the server
> somewhat by
> > > > using a remote console
> > > > over a slow link.
> > > >
> > > > // Andreas
> > > >
> > > >> -----Original Message-----
> > > >> From: Stefan Engbersen [mailto:stonex at freebsd.nl]
> > > >> Sent: Tuesday, February 03, 2004 6:54 PM
> > > >> To: bf1942 at icculus.org
> > > >> Subject: Re: [bf1942] Server Utilization
> > > >>
> > > >>
> > > >> For some reason 1.6 also gives the users on the server,
> > > sometimes a
> > > >> 'connection problem' and some warp lag. Anyway an empty
> > > server should
> > > >> never use up to 30% and yes I do worry about when it
> runs empty.
> > > >>
> > > >> Stefan Engbersen
> > > >> impact-gaming.nl
> > > >>
> > > >> InCisT wrote:
> > > >>
> > > >> > Stefan Engbersen wrote:
> > > >> >
> > > >> >> Same here!
> > > >> >> Running 2 bf1942 lnxdeds on a Dual Xeon 2.66Ghz
> with HT with
> > > >> >> the
> > > >> >> kernel:
> > > >> >>
> > > >> >> 2.4.22-1.2149.nptlsmp #1 SMP
> > > >> >>
> > > >> >> And see:
> > > >> >>
> > > >> >> 29246 engberse 15 53104 51M 6488 S 29.9
> 2.5 0:23 1
> > > >> >> bf1942_lnxded
> > > >> >> 29007 houben 15 53104 51M 6488 S 28.5
> 2.5 0:35 0
> > > >> >> bf1942_lnxded
> > > >> >>
> > > >> >> Also around the 30%, the servers are idle, not changing
> > > map, not
> > > >> >> starting, they also have people playing.
> > > >> >
> > > >> > [SNIP]
> > > >> >
> > > >> > But what are they full? I run two 30 player servers off
> > > a opty 1.4.
> > > >> > They each idle empty around 18% and full around 26% (of one
> > > >> proc. not
> > > >> > both). Dont be worried what it runs at empty, check to
> > > see what It
> > > >> > runs full.
> > > >> >
> > > >> > InCisT
> > > >> >
> > > >> >
> > > >>
> > > >>
> > > >
> > >
> > >
> > > --
> > >
> > >
> > >
>
>
>
>
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