[bf1942] Map change process leak with 1.6rc2
Luca Fabbro
luca.fabbro at procne.it
Mon Feb 9 09:58:08 EST 2004
At 18.41 07/02/2004, you wrote:
>Sorry I haven't reported this earlier but been on holiday
>since the release of 1.6 :)
>
>Each map change is leaking 2 processes under linux
>( zombies ) looks like a missing child wait.
>e.g.
>grun 3689 8.8 7.5 86420 77260 p9 S+ 4:45PM 1:21.19
>./bf1942_lnxded +game de
>grun 4397 0.0 7.5 86420 77260 p9 S+ 4:54PM 0:00.00
>./bf1942_lnxded +game de
>grun 4398 0.0 7.5 86420 77260 p9 S+ 4:54PM 0:00.20
>./bf1942_lnxded +game de
>grun 0 0.0 0.0 0 0 p9 ZW+ - 0:00.00
>(bf1942_lnxded.stati)
>grun 0 0.0 0.0 0 0 p9 ZW+ - 0:00.00
>(bf1942_lnxded.stati)
On my boxes I don't find zombies, running on Athlon XP2000+ and XP2500+ Barton.
Distro is slackware 9.0 kernel 2.4.20.
Running dynamic built and not static and also using +priorityDaemon 1
1752 grun 9 0 50672 49m 6468 S 0.0 10.0 14:24.61 bf1942_lnxded
2209 grun 9 0 50672 49m 6468 S 0.0 10.0 0:00.00 bf1942_lnxded
2210 grun 9 0 50672 49m 6468 S 0.0 10.0 0:00.00 bf1942_lnxded
2211 grun 9 0 50672 49m 6468 S 0.0 10.0 0:00.01 bf1942_lnxded
Ciao
Luca
More information about the Bf1942
mailing list