[bf1942] Map change process leak with 1.6rc2

Luca Fabbro luca.fabbro at procne.it
Mon Feb 9 09:58:08 EST 2004


At 18.41 07/02/2004, you wrote:
>Sorry I haven't reported this earlier but been on holiday
>since the release of 1.6 :)
>
>Each map change is leaking 2 processes under linux
>( zombies ) looks like a missing child wait.
>e.g.
>grun  3689  8.8  7.5 86420 77260  p9  S+    4:45PM   1:21.19 
>./bf1942_lnxded +game de
>grun  4397  0.0  7.5 86420 77260  p9  S+    4:54PM   0:00.00 
>./bf1942_lnxded +game de
>grun  4398  0.0  7.5 86420 77260  p9  S+    4:54PM   0:00.20 
>./bf1942_lnxded +game de
>grun     0  0.0  0.0     0    0  p9  ZW+  -         0:00.00 
>(bf1942_lnxded.stati)
>grun     0  0.0  0.0     0    0  p9  ZW+  -         0:00.00 
>(bf1942_lnxded.stati)

On my boxes I don't find zombies, running on Athlon XP2000+ and XP2500+ Barton.
Distro is slackware 9.0 kernel 2.4.20.
Running dynamic built and not static and also using +priorityDaemon 1

  1752 grun   9   0 50672  49m 6468 S  0.0 10.0  14:24.61 bf1942_lnxded
  2209 grun   9   0 50672  49m 6468 S  0.0 10.0   0:00.00 bf1942_lnxded
  2210 grun   9   0 50672  49m 6468 S  0.0 10.0   0:00.00 bf1942_lnxded
  2211 grun   9   0 50672  49m 6468 S  0.0 10.0   0:00.01 bf1942_lnxded

Ciao
         Luca




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