[bf1942] What's happening DICE?

Jon Wolberg jon at ecgnetwork.com
Thu Apr 22 14:18:24 EDT 2004


I would disagree.  As I said before, I havent had one single crash on our 40
man pub since day1, and its been running 24/7 and is usually full 20 hours
of the day.

Jon Wolberg
Tech Support Manager
www.ECGNetwork.Com
----- Original Message ----- 
From: "Steven Hartland" <killing at multiplay.co.uk>
To: <bf1942 at icculus.org>
Sent: Thursday, April 22, 2004 2:15 PM
Subject: Re: [bf1942] What's happening DICE?


> Remove bvsrm for a start thats the biggest crash creator there is.
>
>     Steve / K
> ----- Original Message ----- 
> From: <luke at techfreak.org>
> To: <bf1942 at icculus.org>
> Sent: Thursday, April 22, 2004 6:50 PM
> Subject: Re: [bf1942] What's happening DICE?
>
>
> > Yeah, I start all my servers within a 'while true' statement,
> > inlcuding just the command line 'bvsrm -start -restart'
> >
> > Other than that, nothing fancy. As I said, worked fine on the 'test'
> > server for days without stop - low ping, smooth play, etc.
> >
> > > Luke,
> > >
> > > Do you start the server from a shell script?  What exact commands
> > > are you
> > > using to start the server?  I assume you start it the same on
> > > servers that
> > > have worked and ones that don't, but I'm just curious.
> > >
> > > Mike
> > > ----- Original Message -----
> > > From: <luke at techfreak.org>
> > > To: <bf1942 at icculus.org>
> > > Sent: Thursday, April 22, 2004 12:31 PM
> > > Subject: Re: [bf1942] What's happening DICE?
> > >
> > >
> > >> Michael,
> > >>
> > >> Thanks for the offer to provide details. The trouble with this
> > >> apparent bug is that it seems to crop up on some servers and not
> > >> others - even on Identical machines.
> > >>
> > >> For instance, I ran a 'test' BFV server for three days straight
> > >> (full most of the day as well), cycling through all maps at 24
> > >> players. Never crashed once. This was a PIV 2.8 running redhat 9.
> > >>
> > >> So, feeling pretty happy with this game and its stability, I
> > >> duplicate this exact game code to three other boxes and turn em
> > >> loose. Now, two of the four servers crash constantly on map
> > >> change.
> > >> They are all four EXACTLY the same hardware and Linux build.
> > >>
> > >> I thought it was bad ram or something since it seemed to make no
> > >> sense that 50% of my servers would crash and the other would be
> > >> stable...... so I moved one of the faulty ones to another new and
> > >> Identical box. It crashes, too.
> > >>
> > >> After reading through the forums, it seems to me that there is
> > >> some
> > >> sort of software glitch that is beyond me to diagnose. But, my
> > >> experience tells me that this is not the fault of the Linux build,
> > >> or an incorrect config file. It happens on BSD, Redhat, RH
> > >> enterprise, etc.
> > >>
> > >> Luke
> > >>
> > >> > I know this isn't immediately helpful to those with crashes, but
> > >> I
> > >> > run a
> > >> > linux server which cycles through all of the maps and have not
> > >> had a
> > >> > single
> > >> > crash to date.  I've been running the server since the game
> > >> release.
> > >> >  I've
> > >> > run the server on two different machines with no problems
> > >> (besides
> > >> > the lag).
> > >> > If anyone would like to compare notes on configurations or
> > >> system
> > >> > setup I'd
> > >> > be happy to try to help.  Obviously if this is a bug in the
> > >> software
> > >> > there
> > >> > is nothing that we can do, but since the server works fine on
> > >> some
> > >> > platforms
> > >> > it may be related to something else.
> > >> >
> > >> > Machine 1:
> > >> > P4 2.4Ghz with 1GB Ram
> > >> > Running RedHat
> > >> >
> > >> > Machine 2:
> > >> > Dual Xeon 2.4GHz with 1GB Ram
> > >> > Running RedHat.
> > >> >
> > >> > Mike
> > >> >
> > >> > ----- Original Message -----
> > >> > From: <luke at techfreak.org>
> > >> > To: <bf1942 at icculus.org>
> > >> > Sent: Thursday, April 22, 2004 11:44 AM
> > >> > Subject: Re: [bf1942] What's happening DICE?
> > >> >
> > >> >
> > >> >> Lightcubed forums are covered with admins asking about this
> > >> >> problem
> > >> >> on BF1942. One recent thred dates to Mid-february:
> > >> >>
> > >> >>
> > >> >
> > >
http://bf1942.lightcubed.com/forum/viewtopic.php?t=918&highlight=crash+map+change
> > >> >>
> > >> >> Other forums and lists indicate a much more frequent crashing
> > >> on
> > >> >> map
> > >> >> change in BFV. The game is essentially non-funtioning for most
> > >> >> Linux
> > >> >> admins due to this bug. The few that run it successfully, do so
> > >> >> with
> > >> >> one map.
> > >> >>
> > >> >> Take a look at the server listing for BFV - 95% are windows
> > >> >> servers..... I wonder why?
> > >> >>
> > >> >> Luke
> > >> >>
> > >> >> > Unfortunately not both BF1942 and BFV crash regularly on map
> > >> >> change
> > >> >> > here :(
> > >> >> >
> > >> >> >     Steve / K
> > >> >> > ----- Original Message -----
> > >> >> > From: "Steve Getman" <steve at lightcubed.com>
> > >> >> > To: <bf1942 at icculus.org>
> > >> >> > Sent: Thursday, April 22, 2004 4:54 PM
> > >> >> > Subject: Re: [bf1942] What's happening DICE?
> > >> >> >
> > >> >> >
> > >> >> >> I believe it was fixed in BF1942.  At least my server has
> > >> not
> > >> >> >> crashed in
> > >> >> >> some time.  The code for BFV was branched fairly early on
> > >> and
> > >> >> >> doesn't have
> > >> >> >> all of the fixes merged in (or at least didn't when it was
> > >> >> >> launched.)
> > >> >> >> Andy can speak more intelligently to this than I can...
> > >> >> >
> > >> >> >
> > >> >> >
> > >> >> > ================================================
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> > >> >>
> > >> >
> > >>
> > >
> >
> >
> >
>
>
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