[bf1942] Crash Report 1.45ob4

Kingsley Foreman kingsley at uglypunk.com
Tue Sep 16 22:20:15 EDT 2003


ive been getting a few crashes that look like this

Program terminated with signal 11, Segmentation fault.
#0  0x838f8a6 in
dice::ref2::io::NetworkManager::getNetUpdate(dice::ref2::io::BitStream&,
dice::ref2::io::NetworkableDescriptor*, dic
e::ref2::io::NetworkableStateMask*, int, bool) ()
(gdb) backtrace
#0  0x838f8a6 in
dice::ref2::io::NetworkManager::getNetUpdate(dice::ref2::io::BitStream&,
dice::ref2::io::NetworkableDescriptor*,
dice::ref2::io::NetworkableStateMask*, int, bool) ()
#1  0x2a9207ac in ?? ()
#2  0xffffffff in ?? ()
Cannot access memory at address 0xffffffff.


----- Original Message ----- 
From: "ScratchMonkey" <ScratchMonkey at SewingWitch.com>
To: <bf1942 at icculus.org>
Sent: Sunday, September 14, 2003 8:49 AM
Subject: RE: [bf1942] Crash Report 1.45ob3


> --On Saturday, September 13, 2003 12:42 PM +0200 Andreas Fredriksson
> <andreas.fredriksson at dice.se> wrote:
>
> > Sounds like you're out of memory.
> >
> > operator new[] is throwing an exception (std::bad_alloc) because
> > it can't allocate memory for the array.
>
> So the question then becomes, how much memory does the problem system
have?
> (And what else is running that might be depriving the bf1942 binary of
it?)
> If there's plenty of memory, could this particular configuration tickle a
> memory leak? One would then need to look at the .con files and command
line.
>




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