[bf1942] Work around for 1.5 under FreeBSD

Big Daddy EBK bigdaddyebk at ricochet.com
Wed Nov 5 12:24:23 EST 2003


Ahh....thanks a lot Andreas!!

BigDaddyEBK

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-----Original Message-----
From: Andreas Fredriksson [mailto:andreas.fredriksson at dice.se] 
Sent: Wednesday, November 05, 2003 1:53 AM
To: 'bf1942 at icculus.org'
Subject: RE: [bf1942] Work around for 1.5 under FreeBSD



I've uploaded a new statically linked binary to bf1942.lightcubed.com
which is linked the same way as the older betas.

Please try it out and see if it helps.

The file you want is called bf1942-staticfix-1.5.tar.bz2.

// Andreas

> -----Original Message-----
> From: g8 at the.whole.net [mailto:g8 at the.whole.net]
> Sent: Monday, November 03, 2003 2:39 PM
> To: bf1942 at icculus.org
> Subject: RE: [bf1942] Work around for 1.5 under FreeBSD
> 
> 
> I'd like to 3rd this.  I mirror Michael's comments below.  We
> rely on FreeBSD as do many other large hosting houses.  I 
> would also have to resort to hackery (nice work Steve!) and 
> pre-1.5 versions if this is not fixed.  Thanks!
> 
> -g8
> 
> On Mon, 3 Nov 2003, Michael Ressen wrote:
> 
> > Andreas,
> >
> > I'm gonna second Steve's request for a static binary from the debian
> > base.   Some of us who host servers do so on our business 
> systems, and
> > many of the folks doing that run BSD, and do not wish to
> use the RedHat
> > base.   I also own my own servers and use BSD for reasons other than
> > gaming compatibility, so an OS change is not in the cards, nor is
> > changing the linux-compat to Redhat.   Without a solution, 
> as Steve puts
> > it, I'll have to either leave mine as is (pre-1.5), or remove them
> > completely.
> >
> > /Michael
> >
> > > -----Original Message-----
> > > From: Andreas Fredriksson [mailto:andreas.fredriksson at dice.se]
> > > Sent: Monday, November 03, 2003 4:14 AM
> > > To: bf1942 at icculus.org
> > > Subject: RE: [bf1942] Work around for 1.5 under FreeBSD
> > >
> > >
> > >
> > > Hi Steve,
> > >
> > > yes this release was statically built from gentoo which might
> > > explain why it's misbehaving for some people.
> > >
> > > If it poses a great problem I can continue to statically link the
> > > binary under my user-mode linux debian, but I'd rather 
> not because
> > > that's a pretty long-wounded process everything I link the static
> > > binary.
> > >
> > > // Andreas
> > >
> > > > -----Original Message-----
> > > > From: Steven Hartland [mailto:killing at barrysworld.com]
> > > > Sent: Saturday, November 01, 2003 3:06 AM
> > > > To: bf1942 at icculus.org
> > > > Subject: [bf1942] Work around for 1.5 under FreeBSD
> > > >
> > > >
> > > > Looks likes somethings changed with the build
> environment at Dice
> > > > and as you may have seen from my earlier posts. Running
> 1.5 under
> > > > FreeBSD 5.1 with debian base no longer works. There are two
> > > > potential workarounds for this, that I have found. Both 
> using the
> > > > "dynamic" exe NOT the "static"
> > > > exe:
> > > > 1. Use Redhat 8 base
> > > > 2. Update your debian base to use glibc 2.3.2
> > > >
> > > > 1. will most likely be the simplest for most people but we all
> > > > know how bloated redhat is so many will want to stick 
> with debian
> > > > base which is possible if you know what your doing.
> > > >
> > > > This will not be the solution for all as both have serious
> > > > compatibility issues with other games e.g. jk2 and natural
> > > selection.
> > > >
> > > >     Steve / K
> > > > Hopefully we can get a updated build which will once again
> > > work using
> > > > the static exe.
> > > >
> > > >     Steve / K
> 




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