[bf1942] Work around for 1.5 under FreeBSD

Michael Ressen netadmin at michiganburbs.com
Wed Nov 5 07:20:26 EST 2003


Thanks Andreas!

> -----Original Message-----
> From: Andreas Fredriksson [mailto:andreas.fredriksson at dice.se] 
> Sent: Wednesday, November 05, 2003 3:53 AM
> To: bf1942 at icculus.org
> Subject: RE: [bf1942] Work around for 1.5 under FreeBSD
> 
> 
> 
> I've uploaded a new statically linked binary to 
> bf1942.lightcubed.com which is linked the same way as the older betas.
> 
> Please try it out and see if it helps.
> 
> The file you want is called bf1942-staticfix-1.5.tar.bz2.
> 
> // Andreas
> 
> > -----Original Message-----
> > From: g8 at the.whole.net [mailto:g8 at the.whole.net]
> > Sent: Monday, November 03, 2003 2:39 PM
> > To: bf1942 at icculus.org
> > Subject: RE: [bf1942] Work around for 1.5 under FreeBSD
> > 
> > 
> > I'd like to 3rd this.  I mirror Michael's comments below.  We
> > rely on FreeBSD as do many other large hosting houses.  I 
> > would also have to resort to hackery (nice work Steve!) and 
> > pre-1.5 versions if this is not fixed.  Thanks!
> > 
> > -g8
> > 
> > On Mon, 3 Nov 2003, Michael Ressen wrote:
> > 
> > > Andreas,
> > >
> > > I'm gonna second Steve's request for a static binary from 
> the debian
> > > base.   Some of us who host servers do so on our business 
> > systems, and
> > > many of the folks doing that run BSD, and do not wish to
> > use the RedHat
> > > base.   I also own my own servers and use BSD for reasons 
> other than
> > > gaming compatibility, so an OS change is not in the cards, nor is
> > > changing the linux-compat to Redhat.   Without a solution, 
> > as Steve puts
> > > it, I'll have to either leave mine as is (pre-1.5), or remove them
> > > completely.
> > >
> > > /Michael
> > >
> > > > -----Original Message-----
> > > > From: Andreas Fredriksson [mailto:andreas.fredriksson at dice.se]
> > > > Sent: Monday, November 03, 2003 4:14 AM
> > > > To: bf1942 at icculus.org
> > > > Subject: RE: [bf1942] Work around for 1.5 under FreeBSD
> > > >
> > > >
> > > >
> > > > Hi Steve,
> > > >
> > > > yes this release was statically built from gentoo which might
> > > > explain why it's misbehaving for some people.
> > > >
> > > > If it poses a great problem I can continue to 
> statically link the
> > > > binary under my user-mode linux debian, but I'd rather 
> > not because
> > > > that's a pretty long-wounded process everything I link 
> the static
> > > > binary.
> > > >
> > > > // Andreas
> > > >
> > > > > -----Original Message-----
> > > > > From: Steven Hartland [mailto:killing at barrysworld.com]
> > > > > Sent: Saturday, November 01, 2003 3:06 AM
> > > > > To: bf1942 at icculus.org
> > > > > Subject: [bf1942] Work around for 1.5 under FreeBSD
> > > > >
> > > > >
> > > > > Looks likes somethings changed with the build
> > environment at Dice
> > > > > and as you may have seen from my earlier posts. Running
> > 1.5 under
> > > > > FreeBSD 5.1 with debian base no longer works. There are two
> > > > > potential workarounds for this, that I have found. Both 
> > using the
> > > > > "dynamic" exe NOT the "static"
> > > > > exe:
> > > > > 1. Use Redhat 8 base
> > > > > 2. Update your debian base to use glibc 2.3.2
> > > > >
> > > > > 1. will most likely be the simplest for most people but we all
> > > > > know how bloated redhat is so many will want to stick 
> > with debian
> > > > > base which is possible if you know what your doing.
> > > > >
> > > > > This will not be the solution for all as both have serious
> > > > > compatibility issues with other games e.g. jk2 and natural
> > > > selection.
> > > > >
> > > > >     Steve / K
> > > > > Hopefully we can get a updated build which will once again
> > > > work using
> > > > > the static exe.
> > > > >
> > > > >     Steve / K
> > 
> 



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