[bf1942] Tards to ban
Hornet The Knight
hornet at chatlak.net
Fri May 30 08:39:13 EDT 2003
It'd probably a perfect idea to create a tool similiar to Half-Life's
MySQL supported AdminMod (www.adminmod.org). And that would be a great
step to take BF up. There's not so many tools for Linux Ded. Server
yet... is there?
On Fri, 30 May 2003 07:05:44 -0500
Casey Zacek <bfb-bf at bogleg.org> wrote:
> > > From: ScratchMonkey [mailto:ScratchMonkey at SewingWitch.com]
> > > Sent: 30 May 2003 10:36
> > >
> > > If you're looking for people to add to your permanent ban
> > > list, add "<Bush>
> > > Texas Retard". Was on a server tonight playing Wake where he
> > > kept running
> > > the Axis ships and boats off the side of the map to kill his
> > > whole team.
> > >
> > > PLEASE add some way for us to kick these morons easily and
> > > keep them gone.
>
> Dave Roberts wrote (at Fri, May 30, 2003 at 10:42:06AM +0100):
> > Couldn't you just block traffic from the whitehouse.gov network at
> your
> > firewall.
>
> hehe..
>
> While we can theoretically just block traffic for everyone we need to
> ban, it's just not good enough.
>
> Even the builtin banning by IP address is not good enough. Banning
> IP
> addresses in the days of dynamically assigned IPs is really totally
> pointless for any extended period.
>
> I haven't seen anything anywhere, though, to suggest that we'll have
> any real banning of *players* (as opposed to their machines/networks)
> capabilities in BF1942.
>
> Andreas, are we going to have that capability? Without it, cheating
> *will* take over the game, and running public servers will be a
> nightmare.
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