[bf1942] Downloading maps

Noplay james4-bond at laposte.net
Wed May 28 07:23:37 EDT 2003


yes or simply open the browser to the download page of the website of
the server (for dwonload a mappack)

Kingsley Foreman wrote:

>it would be nice if all games had that
>----- Original Message ----- 
>From: "Steven Hartland" <killing at barrysworld.com>
>To: <bf1942 at icculus.org>
>Sent: Wednesday, May 28, 2003 10:07 AM
>Subject: Re: [bf1942] Downloading maps
>
>
>  
>
>>If this is an option, do what UT does and use a http redirect server
>>so the bandwidth / load of the download can be handled else where.
>>So you just have a config option which points to a URL which
>>contains the required map files e.g.
>>RedirectURL=http://myredirect.server.com/files/bf1942/
>>Compression=True
>>
>>Compression always helps keep the client download size down
>>wouldn't have to be custom compression like UT zip would do
>>if theirs no licensing issues.
>>
>>    Steve / K
>>----- Original Message ----- 
>>From: "James Gurney" <james at globalmegacorp.org>
>>To: <bf1942 at icculus.org>
>>Sent: Wednesday, May 28, 2003 1:27 AM
>>Subject: Re: [bf1942] Downloading maps
>>
>>
>>    
>>
>>>Miguel Filho wrote:
>>>
>>>      
>>>
>>>>I don´t think so, BF already uses a lot of bandwich, and BF´s maps
>>>>        
>>>>
>could be
>  
>
>>>>much bigger than any CS/HL map.
>>>>        
>>>>
>>>Very true. The problem is, in the case of DC, there's a lot of good
>>>custom maps out there, but most people are going to just disconnect and
>>>find another server rather than go and locate the custom map and
>>>download it, so I was hoping there was a way for it to be automatically
>>>downloaded. Bandwidth isn't really an issue (in my case anyway), so it
>>>would be a useful option. Oh well.
>>>
>>>James
>>>
>>>
>>>      
>>>
>
>
>  
>




More information about the Bf1942 mailing list