[bf1942] DeathCam vs FreeCam

Zkast Net bf1942 at zkast.net
Tue May 13 11:42:15 EDT 2003

ServerSettings.con file::

game.serverFreeCamera 0   (stops the guys from browsing the whole

game.setServerHitIndication 0 (not possitive but i think this will stop the
giveaway shooter. My server doesnt show who killed you)

----- Original Message -----
From: "Maarten De Meyer" <keats at prophecy.be>
To: <bf1942 at icculus.org>
Sent: Tuesday, May 13, 2003 3:39 AM
Subject: RE: [bf1942] DeathCam vs FreeCam

> I agree; the deathcam gives away the position of your killer and makes
> sniping or sneaky tactics virtually useless; the freecam allows you to
> roam the field and check out ALL the enemy positions while dead. This is
> one thing CS has solved elegantly: 2 extra settings, one that locks on
> teammates after the kill (without explicitly showing the enemy's
> position) and one that justs fades the screen to black when you die;
> until you respawn. It would indeed benefit tournament play if one or
> both of those were added to battlefield.
> By the way one extra question; in 1.4 there will be a GUI vor the
> kickvoting system. Will that GUI also be applied to mapvotes and such? I
> can imagine a vote for extending the time would be cool on publics; but
> now im probably talking 1.5/1.6 or the likes ;)
> -----Oorspronkelijk bericht-----
> Van: ScratchMonkey [mailto:ScratchMonkey at SewingWitch.com]
> Verzonden: Monday, May 12, 2003 10:21 PM
> Aan: Battlefield 1942
> Onderwerp: [bf1942] DeathCam vs FreeCam
> Is there a server setting that disables the DeathCam (that shows you who
> killed you) and also disables the FreeCam (forcing you to only see your
> teammates while waiting to respawn)? This would seem to be the desirable
> setting for tournament play.

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