[bf1942] Linux server status update 2003-05-05

Paul Richards noxis at clara.net
Fri May 9 11:05:28 EDT 2003


Thats rather small minded, I just install whatever OS the game requires on
my servers and I just installed FreeBSD 5 on a box anyway. But 20min
installing a OS isnt exactly time consuming and with proper backups of
games/scripts its more a matter of copying them back over and uncompressing
them. Sounds to me like you are digging your heals in and shooting yourself
in the foot.


----- Original Message -----
From: "Sam Evans" <sam at neuroflux.com>
To: <bf1942 at icculus.org>
Sent: Friday, May 09, 2003 3:51 PM
Subject: RE: [bf1942] Linux server status update 2003-05-05


> That's what I was afraid of..  Unfortunately, I think this decision has
> hosed a lot of Game Server hosting companies and other individuals like
> myself.
>
> Requiring people to go to FreeBSD 5 to get the server to work is like
> telling people ..  If you want to run our game server, you have to upgrade
> to Windows XP because it won't run on Windows 2000, so I think your STILL
> going to have a hard sell once they do get stdc++ in FBSD 5.
>
> And, I'll be damned if I'm gonna load Linux on a box just to run
> Battlefield 1942 Dedicated server, where all the rest of my servers
> (ut2k3, soldier of fortune 2, jedi knight 2) run flawless on FreeBSD.
>
> Sigh.
>
> On Fri, 9 May 2003,
> Fredriksson, Andreas wrote:
>
> >
> > Sam,
> >
> > the current server doesn't run at all under FreeBSD due to it
> > requiring the stdc++ libraries that come with gcc3. So there's
> > not much use in testing it on other FreeBSD machines.
> >
> > // Andreas
> >
> > > -----Original Message-----
> > > From: Sam Evans [mailto:sam at neuroflux.com]
> > > Sent: Friday, May 09, 2003 3:53 PM
> > > To: bf1942 at icculus.org
> > > Subject: RE: [bf1942] Linux server status update 2003-05-05
> > >
> > >
> > > That's good news to an extent, and I appreciate your efforts.
> > >  I guess I
> > > was wanting to have the next version of bf1942 be able to run
> > > on FreeBSD
> > > using the Linux Emulation.
> > >
> > > I would be *really* interested to know if you have worked
> > > with anyone on
> > > this list who is currently running BF1942 on FreeBSD under
> > > Linux Emulation
> > > to test the 1.4 server?
> > >
> > >
> > > On Fri, 9 May 2003, Fredriksson, Andreas wrote:
> > >
> > > >
> > > > Sam,
> > > >
> > > > I can't build a BF server on FreeBSD right now because of
> > > the lacking
> > > > support for wchar_t (wstring) in the gcc3.x configuration. It can be
> > > > hacked to work by altering the configuration scripts for gcc3 but
> > > > according to people on the gcc3 list it's not a safe thing to do.
> > > >
> > > > I think work is in progress for FreeBSD 5 to fix the remaining
> > > > wide character problems so that the stdc++ libraries can work with
> > > > FreeBSD but as of now they are broken.
> > > >
> > > > So, no FreeBSD release until I can compile the code on it. The
> > > > 4.8 Linux compat layer pukes at my binaries as well so it's a
> > > > pretty bad situation. It might be tricked into working by copying
> > > > libraries from a RH9 or Gentoo distribution but I wouldn't hold
> > > > my breath.
> > > >
> > > > Once wchar support is there on FreeBSD I promise to compile a native
> > > > FreeBSD version, but I won't support it as much here on the
> > > list as the
> > > > Linux version.
> > > >
> > > > // Andreas
> > > >
> > > > > -----Original Message-----
> > > > > From: Sam Evans [mailto:sam at neuroflux.com]
> > > > > Sent: Friday, May 09, 2003 3:38 PM
> > > > > To: bf1942 at icculus.org
> > > > > Subject: RE: [bf1942] Linux server status update 2003-05-05
> > > > >
> > > > >
> > > > > *cough* FreeBSD *cough*
> > > > >
> > > > > On Fri, 9 May 2003, Fredriksson, Andreas wrote:
> > > > >
> > > > > >
> > > > > > Roland,
> > > > > > that might be a good idea for future releases (1.x) but
> > > for now I'm
> > > > > > going to focus on putting out a binary that works for
> > > the majority
> > > > > > of users. There will be two binaries for 1.4, one
> > > dynamic and one
> > > > > > static. The one to run is automatically selected by a
> > > small shell
> > > > > > scripts that runs ldd over the dynamic binary and then decides
> > > > > > which version to symlink to before starting the server.
> > > > > >
> > > > > > Adding AMD/Intel versions at this point would bring the
> > > executable
> > > > > > count up to four, and I simply don't have time to
> > > compile and test
> > > > > > all those versions right now :-)
> > > > > >
> > > > > > Regards,
> > > > > > Andreas
> > > > > >
> > > > > > > -----Original Message-----
> > > > > > > From: Roland Kool [mailto:roland at cyso.nl]
> > > > > > > Sent: Friday, May 09, 2003 9:44 AM
> > > > > > > To: bf1942 at icculus.org
> > > > > > > Subject: RE: [bf1942] Linux server status update 2003-05-05
> > > > > > >
> > > > > > >
> > > > > > > Andreas,
> > > > > > >
> > > > > > > I just downloaded a server patch for Half-Life Dedicated
> > > > > Server and I
> > > > > > > saw they compiled optimised binaries for AMD and Pentium
> > > > > processors.
> > > > > > > Perhaps a suggestion for Battlefield as well? I'm not
> > > > > sure how much
> > > > > > > performance gain you have, but the more the better I guess?
> > > > > > >
> > > > > > > Regards,
> > > > > > >
> > > > > > > Roland
> > > > > > >
> > > > > > >
> > > > > > > -----Oorspronkelijk bericht-----
> > > > > > > Van: Fredriksson, Andreas [mailto:andreas.fredriksson at dice.se]
> > > > > > > Verzonden: Monday, May 05, 2003 1:54 PM
> > > > > > > Aan: 'bf1942 at icculus.org'
> > > > > > > Onderwerp: [bf1942] Linux server status update 2003-05-05
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > Hi list,
> > > > > > >
> > > > > > > there's not much from me this week. I'm working on win32
> > > > > bugs at the
> > > > > > > moment but the fixes (as you know by now) also apply
> > > to the Linux
> > > > > > > server. We are building the two releases side-by-side
> > > > > from the same
> > > > > > > codebase so nothing will be left out from the Linux release.
> > > > > > >
> > > > > > > On the features side event logging is in, and so is
> > > the new client
> > > > > > > checksum system which allows you to allow anything (0),
> > > > > allow official
> > > > > > > (1) or allow client side mods of your choice (2).
> > > > > > >
> > > > > > > Regards,
> > > > > > > Andreas
> > > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
>
>




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